name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 56 1638 1 0 0 0 0 0 0 0.033 0.966 0.001 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 16 50 0 0 0 0 0 0 0 0.242 0.758 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 196 0 0 0 0 0 0 0 0.088 0.912 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1292 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 71 1 0 0 0 0 0 0 0.027 0.959 0.014 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 4068 44738 13 0 0 1 0 0 0 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 35 335 0 0 0 0 0 0 0 0.095 0.905 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 477 4431 0 0 0 1 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3235 35302 1 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 99 1213 0 0 0 0 0 0 0 0.075 0.925 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1966 22091 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 173 1904 12 0 0 0 0 0 0 0.083 0.911 0.006 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1912 20525 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 473 3217 3 0 3 0 0 0 45 0.126 0.860 0.001 0.000 0.001 0.000 0.000 0.000 0.012
17 place = allotments 469 2871 1 0 0 0 0 0 0 0.140 0.859 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 446 2817 2 0 3 0 0 0 44 0.135 0.851 0.001 0.000 0.001 0.000 0.000 0.000 0.013
19 allotments = * 4 302 0 0 0 0 0 0 1 0.013 0.984 0.000 0.000 0.000 0.000 0.000 0.000 0.003
20 # locality 1252 10934 20 0 34 0 0 0 9 0.102 0.893 0.002 0.000 0.003 0.000 0.000 0.000 0.001
21 place = locality 1249 10850 20 0 34 0 0 0 9 0.103 0.892 0.002 0.000 0.003 0.000 0.000 0.000 0.001
22 abandoned:place = * 261 2775 0 0 0 0 0 0 0 0.086 0.914 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 633 6848 179 0 29 12 0 0 44 0.082 0.884 0.023 0.000 0.004 0.002 0.000 0.000 0.006
24 landuse = cemetery 8 1339 66 0 24 0 0 0 3 0.006 0.930 0.046 0.000 0.017 0.000 0.000 0.000 0.002
25 landuse = commercial 8 174 6 0 0 2 0 0 0 0.042 0.916 0.032 0.000 0.000 0.011 0.000 0.000 0.000
26 landuse = construction 3 134 2 0 0 4 0 0 3 0.021 0.918 0.014 0.000 0.000 0.027 0.000 0.000 0.021
27 landuse = farmland 10 49 5 0 0 0 0 0 14 0.128 0.628 0.064 0.000 0.000 0.000 0.000 0.000 0.179
28 landuse = farmyard 200 397 9 0 0 1 0 0 4 0.327 0.650 0.015 0.000 0.000 0.002 0.000 0.000 0.007
29 landuse = residential 89 777 11 0 2 0 0 0 3 0.101 0.881 0.012 0.000 0.002 0.000 0.000 0.000 0.003
30 landuse = retail 3 227 1 0 1 1 0 0 0 0.013 0.974 0.004 0.000 0.004 0.004 0.000 0.000 0.000
31 leisure = park 43 537 25 0 0 0 0 0 1 0.071 0.886 0.041 0.000 0.000 0.000 0.000 0.000 0.002
32 leisure = garden 3 66 3 0 0 0 0 0 0 0.042 0.917 0.042 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 9 286 3 0 0 1 0 0 3 0.030 0.947 0.010 0.000 0.000 0.003 0.000 0.000 0.010
34 place = * 182 2028 35 0 1 0 0 0 0 0.081 0.903 0.016 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 72 631 9 0 1 0 0 0 1 0.101 0.884 0.013 0.000 0.001 0.000 0.000 0.000 0.001
36 landuse = * 91 1140 16 0 1 3 0 0 13 0.072 0.902 0.013 0.000 0.001 0.002 0.000 0.000 0.010
37 # natural 311 2603 118 0 12 9 1 0 20 0.101 0.847 0.038 0.000 0.004 0.003 0.000 0.000 0.007
38 place = island 1 6 0 0 0 0 0 0 0 0.143 0.857 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 99 0 0 0 2 0 0 0 0.029 0.952 0.000 0.000 0.000 0.019 0.000 0.000 0.000
40 landuse = forest 33 287 13 0 0 2 0 0 1 0.098 0.854 0.039 0.000 0.000 0.006 0.000 0.000 0.003
41 leisure = nature_reserve 1 153 6 0 0 0 1 0 1 0.006 0.944 0.037 0.000 0.000 0.000 0.006 0.000 0.006
42 boundary = * 62 748 7 0 2 1 0 0 3 0.075 0.909 0.009 0.000 0.002 0.001 0.000 0.000 0.004
43 natural = * 210 1473 96 0 10 5 0 0 14 0.116 0.815 0.053 0.000 0.006 0.003 0.000 0.000 0.008
44 ele = * 51 273 3 0 0 1 0 0 2 0.155 0.827 0.009 0.000 0.000 0.003 0.000 0.000 0.006
45 # water 4866 20961 127 0 1 127 17 0 70 0.186 0.801 0.005 0.000 0.000 0.005 0.001 0.000 0.003
46 waterway = drain 85 559 6 0 0 0 0 0 0 0.131 0.860 0.009 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 76 579 32 0 0 0 2 0 0 0.110 0.840 0.046 0.000 0.000 0.000 0.003 0.000 0.000
48 waterway = stream 1592 5618 26 0 0 13 0 0 0 0.220 0.775 0.004 0.000 0.000 0.002 0.000 0.000 0.000
49 waterway = river 2966 9509 33 0 0 86 8 0 16 0.235 0.754 0.003 0.000 0.000 0.007 0.001 0.000 0.001
50 waterway = canal 31 937 1 0 0 6 6 0 53 0.030 0.906 0.001 0.000 0.000 0.006 0.006 0.000 0.051
51 type = waterway 438 1633 2 0 0 54 11 0 5 0.204 0.762 0.001 0.000 0.000 0.025 0.005 0.000 0.002
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 48 3061 21 0 1 22 1 0 1 0.015 0.970 0.007 0.000 0.000 0.007 0.000 0.000 0.000
54 natural = spring 55 566 6 0 0 0 0 0 0 0.088 0.903 0.010 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1359 5347 29 0 0 0 0 0 22 0.201 0.791 0.004 0.000 0.000 0.000 0.000 0.000 0.003
56 waterway = * 6 39 1 0 0 0 0 0 0 0.130 0.848 0.022 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 38 2959 14 0 1 22 1 0 1 0.013 0.975 0.005 0.000 0.000 0.007 0.000 0.000 0.000
58 # highway 171 106106 162 0 14 4 2 0 45 0.002 0.996 0.002 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 117 1192 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 8290 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 1 8077 4 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 12350 10 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 2 2985 4 0 0 3 0 0 1 0.001 0.997 0.001 0.000 0.000 0.001 0.000 0.000 0.000
65 highway = residential 6 62898 51 0 13 0 0 0 4 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 3771 14 0 0 0 0 0 1 0.000 0.996 0.004 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 3 267 0 0 0 0 0 0 1 0.011 0.985 0.000 0.000 0.000 0.000 0.000 0.000 0.004
68 type = associatedStreet 0 3841 5 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 37 2106 70 0 0 0 2 0 37 0.016 0.935 0.031 0.000 0.000 0.000 0.001 0.000 0.016
71 bridge = * 19 1290 4 0 0 2 0 0 1 0.014 0.980 0.003 0.000 0.000 0.002 0.000 0.000 0.001
72 # public_transport 2846 43395 484 0 1 21 4 0 56 0.061 0.927 0.010 0.000 0.000 0.000 0.000 0.000 0.001
73 highway = bus_stop 1686 16848 264 0 1 0 0 0 4 0.090 0.896 0.014 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 1 153 6 0 0 0 0 0 0 0.006 0.956 0.037 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 15 643 1 0 0 0 0 0 9 0.022 0.963 0.001 0.000 0.000 0.000 0.000 0.000 0.013
76 type = disused:route 0 0 0 0 0 6 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
77 type = public_transport 38 1027 2 0 0 0 0 0 2 0.036 0.961 0.002 0.000 0.000 0.000 0.000 0.000 0.002
78 building = train_station 17 232 2 0 0 0 0 0 0 0.068 0.924 0.008 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 2 31 0 0 0 0 0 0 0 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 9 216 1 0 0 0 0 0 10 0.038 0.915 0.004 0.000 0.000 0.000 0.000 0.000 0.042
81 amenity = ferry_terminal 1 21 5 0 0 0 0 0 0 0.037 0.778 0.185 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2363 26259 393 0 1 0 0 0 15 0.081 0.905 0.014 0.000 0.000 0.000 0.000 0.000 0.001
83 route = * 52 11956 16 0 0 18 4 0 21 0.004 0.991 0.001 0.000 0.000 0.001 0.000 0.000 0.002
84 route_master = * 15 643 1 0 0 2 0 0 6 0.022 0.964 0.001 0.000 0.000 0.003 0.000 0.000 0.009
85 railway = * 194 3022 80 0 0 1 0 0 0 0.059 0.917 0.024 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 24 161 4 0 0 0 0 0 0 0.127 0.852 0.021 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 645 6232 53 84 6 3 1 0 93 0.091 0.876 0.007 0.012 0.001 0.000 0.000 0.000 0.013
88 landuse = industrial 333 4575 30 15 4 3 0 0 25 0.067 0.918 0.006 0.003 0.001 0.001 0.000 0.000 0.005
89 building = industrial 233 1483 16 5 1 0 0 0 66 0.129 0.822 0.009 0.003 0.001 0.000 0.000 0.000 0.037
90 building = warehouse 74 226 7 1 1 0 1 0 2 0.237 0.724 0.022 0.003 0.003 0.000 0.003 0.000 0.006
91 office = construction_company 3 35 0 0 0 0 0 0 0 0.079 0.921 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 30 509 3 63 0 1 0 0 8 0.049 0.829 0.005 0.103 0.000 0.002 0.000 0.000 0.013
93 # infrastructure 3064 8768 146 850 60 33 2 0 272 0.232 0.664 0.011 0.064 0.005 0.003 0.000 0.000 0.021
94 amenity = fuel 213 75 0 840 0 25 0 0 4 0.184 0.065 0.000 0.726 0.000 0.022 0.000 0.000 0.003
95 building = service 1198 462 24 3 8 0 0 0 112 0.663 0.256 0.013 0.002 0.004 0.000 0.000 0.000 0.062
96 barrier = * 345 4268 43 3 14 1 0 0 7 0.074 0.912 0.009 0.001 0.003 0.000 0.000 0.000 0.001
97 power = * 2136 3072 67 1 13 6 2 0 110 0.395 0.568 0.012 0.000 0.002 0.001 0.000 0.000 0.020
98 substation = * 1389 1306 8 0 2 0 0 0 89 0.497 0.467 0.003 0.000 0.001 0.000 0.000 0.000 0.032
99 pipeline = * 61 99 2 0 1 0 0 0 13 0.347 0.562 0.011 0.000 0.006 0.000 0.000 0.000 0.074
100 man_made = * 136 1836 22 3 33 1 0 0 118 0.063 0.854 0.010 0.001 0.015 0.000 0.000 0.000 0.055
101 embankment = * 2 276 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 55 4022 150 5 34 0 0 0 9 0.013 0.941 0.035 0.001 0.008 0.000 0.000 0.000 0.002
103 amenity = place_of_worship 48 2705 74 1 7 0 0 0 6 0.017 0.952 0.026 0.000 0.002 0.000 0.000 0.000 0.002
104 amenity = monastery 0 25 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 1 47 3 0 0 0 0 0 0 0.020 0.922 0.059 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 1500 22 2 4 0 0 0 2 0.000 0.980 0.014 0.001 0.003 0.000 0.000 0.000 0.001
107 building = cathedral 0 30 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 24 266 6 0 1 0 0 0 0 0.081 0.896 0.020 0.000 0.003 0.000 0.000 0.000 0.000
109 religion = * 52 3806 133 4 32 0 0 0 9 0.013 0.943 0.033 0.001 0.008 0.000 0.000 0.000 0.002
110 cemetery = * 1 46 3 0 0 0 0 0 0 0.020 0.920 0.060 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 481 6473 123 5 4 2 0 0 29 0.068 0.910 0.017 0.001 0.001 0.000 0.000 0.000 0.004
112 landuse = education 4 820 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 1 198 5 0 0 0 0 0 0 0.005 0.971 0.025 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 2 324 19 0 0 0 0 0 0 0.006 0.939 0.055 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 305 1653 31 1 0 0 0 0 9 0.153 0.827 0.016 0.001 0.000 0.000 0.000 0.000 0.005
116 amenity = kindergarten 34 1812 12 2 2 1 0 0 4 0.018 0.971 0.006 0.001 0.001 0.001 0.000 0.000 0.002
117 amenity = arts_centre 47 214 6 0 1 0 0 0 0 0.175 0.799 0.022 0.000 0.004 0.000 0.000 0.000 0.000
118 amenity = music_school 3 93 1 1 0 0 0 0 0 0.031 0.949 0.010 0.010 0.000 0.000 0.000 0.000 0.000
119 building = university 15 145 7 0 0 0 0 0 0 0.090 0.868 0.042 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 4 103 9 0 0 0 0 0 1 0.034 0.880 0.077 0.000 0.000 0.000 0.000 0.000 0.009
121 building = school 71 742 11 1 0 0 0 0 0 0.086 0.899 0.013 0.001 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 1 568 5 0 1 0 0 0 1 0.002 0.986 0.009 0.000 0.002 0.000 0.000 0.000 0.002
123 building = dormitory 0 651 16 0 0 1 0 0 12 0.000 0.957 0.024 0.000 0.000 0.001 0.000 0.000 0.018
124 office = educational_institution 3 52 1 0 0 0 0 0 0 0.054 0.929 0.018 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 31 0 0 0 0 0 0 2 0.000 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.061
126 # healthcare 1242 4171 57 1742 24 7 0 1 31 0.171 0.573 0.008 0.239 0.003 0.001 0.000 0.000 0.004
127 amenity = hospital 29 613 9 1 0 0 0 0 1 0.044 0.939 0.014 0.002 0.000 0.000 0.000 0.000 0.002
128 amenity = pharmacy 105 877 16 1675 1 6 0 1 8 0.039 0.326 0.006 0.623 0.000 0.002 0.000 0.000 0.003
129 amenity = clinic 86 663 19 13 2 0 0 0 3 0.109 0.844 0.024 0.017 0.003 0.000 0.000 0.000 0.004
130 amenity = doctors 87 820 0 13 5 1 0 0 2 0.094 0.884 0.000 0.014 0.005 0.001 0.000 0.000 0.002
131 amenity = dentist 22 368 2 17 2 0 0 0 5 0.053 0.885 0.005 0.041 0.005 0.000 0.000 0.000 0.012
132 amenity = veterinary 21 200 0 12 10 0 0 0 1 0.086 0.820 0.000 0.049 0.041 0.000 0.000 0.000 0.004
133 building = hospital 24 428 8 2 1 0 0 0 0 0.052 0.924 0.017 0.004 0.002 0.000 0.000 0.000 0.000
134 building = clinic 0 36 2 0 0 0 0 0 0 0.000 0.947 0.053 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 867 325 4 2 0 0 0 0 10 0.718 0.269 0.003 0.002 0.000 0.000 0.000 0.000 0.008
136 healthcare = * 237 2753 31 1689 12 7 0 0 15 0.050 0.580 0.007 0.356 0.003 0.001 0.000 0.000 0.003
137 # government 779 8245 148 397 24 6 2 3 39 0.081 0.855 0.015 0.041 0.002 0.001 0.000 0.000 0.004
138 amenity = fire_station 2 348 3 0 2 0 0 0 1 0.006 0.978 0.008 0.000 0.006 0.000 0.000 0.000 0.003
139 amenity = ranger_station 1 127 5 1 2 0 0 0 0 0.007 0.934 0.037 0.007 0.015 0.000 0.000 0.000 0.000
140 amenity = townhall 8 571 5 0 6 0 0 0 2 0.014 0.965 0.008 0.000 0.010 0.000 0.000 0.000 0.003
141 amenity = post_office 83 977 32 380 0 2 1 0 8 0.056 0.659 0.022 0.256 0.000 0.001 0.001 0.000 0.005
142 amenity = post_box 0 12 3 0 0 0 0 0 0 0.000 0.800 0.200 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 6 704 12 0 0 1 0 0 6 0.008 0.966 0.016 0.000 0.000 0.001 0.000 0.000 0.008
144 amenity = prison 0 53 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 31 109 1 0 0 0 0 0 0 0.220 0.773 0.007 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 13 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 13 7 0 0 0 0 0 0 0 0.650 0.350 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 4 516 8 0 0 0 0 0 1 0.008 0.975 0.015 0.000 0.000 0.000 0.000 0.000 0.002
149 amenity = theatre 6 68 3 0 0 0 0 0 0 0.078 0.883 0.039 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 18 123 3 3 1 0 0 0 1 0.121 0.826 0.020 0.020 0.007 0.000 0.000 0.000 0.007
151 amenity = community_centre 308 507 8 1 6 0 0 0 5 0.369 0.607 0.010 0.001 0.007 0.000 0.000 0.000 0.006
152 amenity = social_facility 1 198 1 0 3 0 0 0 1 0.005 0.971 0.005 0.000 0.015 0.000 0.000 0.000 0.005
153 amenity = public_building 8 69 0 0 0 0 0 0 0 0.104 0.896 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 15 134 2 4 0 1 0 0 1 0.096 0.854 0.013 0.025 0.000 0.006 0.000 0.000 0.006
155 amenity = vehicle_inspection 2 109 0 2 0 0 0 0 0 0.018 0.965 0.000 0.018 0.000 0.000 0.000 0.000 0.000
156 office = government 147 1869 14 1 2 1 1 1 9 0.072 0.914 0.007 0.000 0.001 0.000 0.000 0.000 0.004
157 office = diplomatic 0 74 1 0 0 0 0 0 0 0.000 0.987 0.013 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 6 58 17 0 0 0 0 0 0 0.074 0.716 0.210 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 2 136 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 63 2 0 0 0 0 0 0 0.000 0.969 0.031 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 50 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 9 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 4 52 1 0 0 1 0 0 2 0.067 0.867 0.017 0.000 0.000 0.017 0.000 0.000 0.033
164 office = notary 0 44 2 0 0 0 0 0 0 0.000 0.957 0.043 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 35 329 7 5 3 0 0 0 0 0.092 0.868 0.018 0.013 0.008 0.000 0.000 0.000 0.000
166 landuse = military 40 326 8 0 1 0 0 0 2 0.106 0.865 0.021 0.000 0.003 0.000 0.000 0.000 0.005
167 government = * 64 831 6 0 1 0 0 0 5 0.071 0.916 0.007 0.000 0.001 0.000 0.000 0.000 0.006
168 military = * 69 866 12 0 0 0 0 2 0 0.073 0.913 0.013 0.000 0.000 0.000 0.000 0.002 0.000
169 embassy = * 0 53 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 74 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 2333 76 5 1375 5 2 0 0 3 0.614 0.020 0.001 0.362 0.001 0.001 0.000 0.000 0.001
172 amenity = atm 959 52 2 553 1 0 0 0 0 0.612 0.033 0.001 0.353 0.001 0.000 0.000 0.000 0.000
173 amenity = bank 1263 21 3 730 4 1 0 0 3 0.624 0.010 0.001 0.360 0.002 0.000 0.000 0.000 0.001
174 amenity = bureau_de_change 111 3 0 92 0 1 0 0 0 0.536 0.014 0.000 0.444 0.000 0.005 0.000 0.000 0.000
175 # tourism 1028 16280 577 74 158 11 33 2 106 0.056 0.891 0.032 0.004 0.009 0.001 0.002 0.000 0.006
176 building = bunker 19 205 2 0 0 0 0 0 0 0.084 0.907 0.009 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 16 154 7 0 1 0 0 0 1 0.089 0.860 0.039 0.000 0.006 0.000 0.000 0.000 0.006
178 amenity = fountain 5 44 3 0 0 0 0 0 1 0.094 0.830 0.057 0.000 0.000 0.000 0.000 0.000 0.019
179 tourism = * 703 10479 326 72 123 9 26 0 76 0.060 0.887 0.028 0.006 0.010 0.001 0.002 0.000 0.006
180 historic = * 339 6654 273 3 36 2 7 2 28 0.046 0.906 0.037 0.000 0.005 0.000 0.001 0.000 0.004
181 memorial = * 107 3012 94 1 26 0 4 0 26 0.033 0.921 0.029 0.000 0.008 0.000 0.001 0.000 0.008
182 ruins = * 19 266 1 0 0 0 0 0 1 0.066 0.927 0.003 0.000 0.000 0.000 0.000 0.000 0.003
183 information = * 29 1161 32 6 5 0 0 0 13 0.023 0.932 0.026 0.005 0.004 0.000 0.000 0.000 0.010
184 attraction = * 28 164 8 0 1 0 0 0 0 0.139 0.816 0.040 0.000 0.005 0.000 0.000 0.000 0.000
185 artwork_type = * 136 1079 67 1 13 6 1 0 15 0.103 0.819 0.051 0.001 0.010 0.005 0.001 0.000 0.011
186 # sport 228 2477 25 144 8 4 0 0 10 0.079 0.855 0.009 0.050 0.003 0.001 0.000 0.000 0.003
187 amenity = sanatorium 3 96 0 8 0 0 0 0 0 0.028 0.897 0.000 0.075 0.000 0.000 0.000 0.000 0.000
188 leisure = * 214 2359 25 128 8 4 0 0 10 0.078 0.858 0.009 0.047 0.003 0.001 0.000 0.000 0.004
189 sport = * 65 762 10 114 3 1 0 0 7 0.068 0.792 0.010 0.119 0.003 0.001 0.000 0.000 0.007
190 resort = * 8 178 0 7 1 0 0 0 0 0.041 0.918 0.000 0.036 0.005 0.000 0.000 0.000 0.000
191 # office 734 4328 25 81 14 10 1 0 32 0.140 0.828 0.005 0.016 0.003 0.002 0.000 0.000 0.006
192 office = * 734 4328 25 81 14 10 1 0 32 0.140 0.828 0.005 0.016 0.003 0.002 0.000 0.000 0.006
193 # amenity 3659 2434 353 16229 3540 1005 657 237 12424 0.090 0.060 0.009 0.400 0.087 0.025 0.016 0.006 0.306
194 amenity = cafe 205 107 38 985 307 44 63 27 862 0.078 0.041 0.014 0.373 0.116 0.017 0.024 0.010 0.327
195 amenity = fast_food 45 42 11 389 86 14 25 9 299 0.049 0.046 0.012 0.423 0.093 0.015 0.027 0.010 0.325
196 amenity = restaurant 60 40 10 251 64 8 16 4 191 0.093 0.062 0.016 0.390 0.099 0.012 0.025 0.006 0.297
197 amenity = bar 52 20 5 137 73 5 14 5 192 0.103 0.040 0.010 0.272 0.145 0.010 0.028 0.010 0.382
198 shop = convenience 935 278 85 3940 544 463 60 32 1627 0.117 0.035 0.011 0.495 0.068 0.058 0.008 0.004 0.204
199 shop = clothes 71 115 9 350 141 12 18 12 523 0.057 0.092 0.007 0.280 0.113 0.010 0.014 0.010 0.418
200 shop = car_repair 17 47 3 327 119 13 31 21 701 0.013 0.037 0.002 0.256 0.093 0.010 0.024 0.016 0.548
201 shop = hairdresser 55 24 6 419 167 5 30 4 499 0.045 0.020 0.005 0.347 0.138 0.004 0.025 0.003 0.413
202 shop = chemist 2 4 0 1295 8 1 7 1 50 0.001 0.003 0.000 0.947 0.006 0.001 0.005 0.001 0.037
203 shop = supermarket 357 36 5 450 51 140 5 5 156 0.296 0.030 0.004 0.373 0.042 0.116 0.004 0.004 0.129
204 shop = car_parts 2 29 3 425 132 8 15 4 389 0.002 0.029 0.003 0.422 0.131 0.008 0.015 0.004 0.386
205 shop = furniture 27 26 4 339 84 22 11 10 312 0.032 0.031 0.005 0.406 0.101 0.026 0.013 0.012 0.374
206 shop = hardware 25 33 5 264 114 7 16 6 318 0.032 0.042 0.006 0.335 0.145 0.009 0.020 0.008 0.404
207 shop = kiosk 46 94 3 124 8 5 10 0 118 0.113 0.230 0.007 0.304 0.020 0.012 0.025 0.000 0.289
208 shop = doityourself 54 40 4 243 89 3 11 6 377 0.065 0.048 0.005 0.294 0.108 0.004 0.013 0.007 0.456
209 shop = pet 39 30 2 143 60 11 9 3 303 0.065 0.050 0.003 0.238 0.100 0.018 0.015 0.005 0.505
210 shop = florist 23 8 2 262 59 5 13 4 205 0.040 0.014 0.003 0.451 0.102 0.009 0.022 0.007 0.353
211 shop = beauty 23 10 4 125 78 4 15 7 280 0.042 0.018 0.007 0.229 0.143 0.007 0.027 0.013 0.513
212 shop = mobile_phone 252 26 0 88 18 88 1 1 83 0.452 0.047 0.000 0.158 0.032 0.158 0.002 0.002 0.149
213 shop = shoes 26 9 0 89 18 0 5 2 98 0.105 0.036 0.000 0.360 0.073 0.000 0.020 0.008 0.397
214 shop = newsagent 158 222 53 29 1 50 0 1 43 0.284 0.399 0.095 0.052 0.002 0.090 0.000 0.002 0.077
215 shop = electronics 117 10 1 98 53 2 10 11 165 0.251 0.021 0.002 0.210 0.113 0.004 0.021 0.024 0.353
216 shop = alcohol 12 14 2 341 46 5 7 2 153 0.021 0.024 0.003 0.586 0.079 0.009 0.012 0.003 0.263
217 shop = jewelry 61 7 3 221 18 0 9 0 49 0.166 0.019 0.008 0.601 0.049 0.000 0.024 0.000 0.133
218 shop = mall 28 35 2 176 37 6 4 1 138 0.066 0.082 0.005 0.412 0.087 0.014 0.009 0.002 0.323
219 shop = butcher 27 17 8 235 66 2 14 5 166 0.050 0.031 0.015 0.435 0.122 0.004 0.026 0.009 0.307
220 shop = cosmetics 7 5 0 88 44 9 12 3 116 0.025 0.018 0.000 0.310 0.155 0.032 0.042 0.011 0.408
221 craft = shoemaker 1 4 0 156 17 4 3 0 61 0.004 0.016 0.000 0.634 0.069 0.016 0.012 0.000 0.248
222 amenity = * 218 640 19 1141 234 23 38 13 963 0.066 0.195 0.006 0.347 0.071 0.007 0.012 0.004 0.293
223 shop = * 720 434 69 3115 808 47 186 38 2995 0.086 0.052 0.008 0.370 0.096 0.006 0.022 0.005 0.356
224 clothes = * 7 20 1 97 18 2 6 3 107 0.027 0.077 0.004 0.372 0.069 0.008 0.023 0.011 0.410
225 club = * 10 40 1 30 10 1 0 0 42 0.075 0.299 0.007 0.224 0.075 0.007 0.000 0.000 0.313
226 # building 3329 9953 365 5158 1205 243 28 11 6445 0.125 0.372 0.014 0.193 0.045 0.009 0.001 0.000 0.241
227 building = yes 2439 8088 218 3599 880 121 18 10 4514 0.123 0.407 0.011 0.181 0.044 0.006 0.001 0.001 0.227
228 building = retail 373 120 35 897 179 104 6 0 482 0.170 0.055 0.016 0.408 0.082 0.047 0.003 0.000 0.219
229 building = commercial 45 178 3 139 43 9 1 0 235 0.069 0.273 0.005 0.213 0.066 0.014 0.002 0.000 0.360
230 building = office 22 194 4 40 14 0 1 1 85 0.061 0.537 0.011 0.111 0.039 0.000 0.003 0.003 0.235
231 building = house 88 82 7 57 14 0 0 0 334 0.151 0.141 0.012 0.098 0.024 0.000 0.000 0.000 0.574
232 building = apartments 33 142 11 20 6 0 0 0 92 0.109 0.467 0.036 0.066 0.020 0.000 0.000 0.000 0.303
233 building = residential 24 57 6 17 3 0 0 0 195 0.079 0.189 0.020 0.056 0.010 0.000 0.000 0.000 0.646
234 building = construction 84 68 1 17 1 1 0 0 5 0.475 0.384 0.006 0.096 0.006 0.006 0.000 0.000 0.028
235 building = kiosk 20 59 46 17 2 0 0 0 38 0.110 0.324 0.253 0.093 0.011 0.000 0.000 0.000 0.209
236 building = * 187 771 31 291 45 3 2 0 383 0.109 0.450 0.018 0.170 0.026 0.002 0.001 0.000 0.224
237 building:part = * 7 88 2 37 15 5 0 0 46 0.035 0.440 0.010 0.185 0.075 0.025 0.000 0.000 0.230
238 entrance = * 8 119 1 31 4 0 0 0 36 0.040 0.598 0.005 0.156 0.020 0.000 0.000 0.000 0.181
239 # other 50 136 7 62 56 3 0 0 333 0.077 0.210 0.011 0.096 0.087 0.005 0.000 0.000 0.515
240 # TOTAL 29274 293131 2649 22768 4609 1266 738 251 18436 0.078 0.786 0.007 0.061 0.012 0.003 0.002 0.001 0.049

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1695 1695 1694 1.000 0.999 1457 1457 1452 1.000 0.997
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 215 215 215 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1310 1310 1310 1.000 1.000 1202 1202 1199 1.000 0.998
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 74 74 73 1.000 0.986 63 63 62 1.000 0.984
7 # place 48820 48820 48807 1.000 1.000 16968 16969 16800 1.000 0.990
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 370 370 370 1.000 1.000 186 186 186 1.000 1.000
10 place = village 4909 4909 4909 1.000 1.000 2180 2181 2167 1.000 0.994
11 place = hamlet 38538 38538 38537 1.000 1.000 13625 13625 13494 1.000 0.990
12 place = isolated_dwelling 1312 1312 1312 1.000 1.000 662 662 660 1.000 0.997
13 boundary = administrative 24057 24057 24057 1.000 1.000 16832 16832 16681 1.000 0.991
14 traffic_sign = city_limit 2089 2089 2077 1.000 0.994 950 950 942 1.000 0.992
15 admin_level = * 22437 22437 22437 1.000 1.000 15507 15507 15360 1.000 0.991
16 # allotments 3741 3693 3693 0.987 0.987 2558 2514 2549 0.983 0.996
17 place = allotments 3341 3341 3340 1.000 1.000 2194 2194 2229 1.000 1.016
18 landuse = allotments 3312 3265 3266 0.986 0.986 2261 2218 2256 0.981 0.998
19 allotments = * 307 306 306 0.997 0.997 294 293 293 0.997 0.997
20 # locality 12249 12206 12220 0.996 0.998 8557 8514 8622 0.995 1.008
21 place = locality 12162 12119 12133 0.996 0.998 8499 8456 8568 0.995 1.008
22 abandoned:place = * 3036 3036 3036 1.000 1.000 2223 2223 2219 1.000 0.998
23 # suburb 7745 7672 7522 0.991 0.971 5263 5205 5099 0.989 0.969
24 landuse = cemetery 1440 1413 1371 0.981 0.952 585 558 537 0.954 0.918
25 landuse = commercial 190 190 184 1.000 0.968 180 180 173 1.000 0.961
26 landuse = construction 146 143 141 0.979 0.966 142 139 138 0.979 0.972
27 landuse = farmland 78 64 59 0.821 0.756 59 56 52 0.949 0.881
28 landuse = farmyard 611 607 598 0.993 0.979 391 389 379 0.995 0.969
29 landuse = residential 882 877 868 0.994 0.984 812 807 802 0.994 0.988
30 landuse = retail 233 232 232 0.996 0.996 150 148 148 0.987 0.987
31 leisure = park 606 605 580 0.998 0.957 489 488 467 0.998 0.955
32 leisure = garden 72 72 69 1.000 0.958 49 49 48 1.000 0.980
33 amenity = marketplace 302 299 296 0.990 0.980 170 166 164 0.976 0.965
34 place = * 2246 2245 2211 1.000 0.984 1596 1595 1549 0.999 0.971
35 residential = * 714 712 704 0.997 0.986 660 658 652 0.997 0.988
36 landuse = * 1264 1250 1235 0.989 0.977 1102 1090 1086 0.989 0.985
37 # natural 3074 3042 2935 0.990 0.955 2662 2636 2564 0.990 0.963
38 place = island 7 7 7 1.000 1.000 7 7 7 1.000 1.000
39 place = islet 104 104 104 1.000 1.000 88 88 86 1.000 0.977
40 landuse = forest 336 335 322 0.997 0.958 312 311 302 0.997 0.968
41 leisure = nature_reserve 162 161 154 0.994 0.951 161 160 153 0.994 0.950
42 boundary = * 823 818 813 0.994 0.988 802 797 792 0.994 0.988
43 natural = * 1808 1784 1698 0.987 0.939 1493 1475 1422 0.988 0.952
44 ele = * 330 328 325 0.994 0.985 302 301 297 0.997 0.983
45 # water 26169 26098 25955 0.997 0.992 5666 5576 5541 0.984 0.978
46 waterway = drain 650 650 644 1.000 0.991 153 153 148 1.000 0.967
47 waterway = ditch 689 689 655 1.000 0.951 139 137 131 0.986 0.942
48 waterway = stream 7249 7249 7223 1.000 0.996 1230 1224 1215 0.995 0.988
49 waterway = river 12618 12602 12561 0.999 0.995 1734 1677 1675 0.967 0.966
50 waterway = canal 1034 981 974 0.949 0.942 157 149 145 0.949 0.924
51 type = waterway 2143 2138 2125 0.998 0.992 1869 1858 1859 0.994 0.995
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3155 3153 3132 0.999 0.993 2546 2537 2530 0.996 0.994
54 natural = spring 627 627 621 1.000 0.990 555 555 553 1.000 0.996
55 tunnel = * 6757 6735 6706 0.997 0.992 1805 1800 1801 0.997 0.998
56 waterway = * 46 46 45 1.000 0.978 37 37 36 1.000 0.973
57 water = * 3036 3034 3020 0.999 0.995 2454 2445 2443 0.996 0.996
58 # highway 106504 106445 106295 0.999 0.998 12465 12440 12620 0.998 1.012
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 1309 1309 1309 1.000 1.000 123 123 123 1.000 1.000
61 highway = primary 8290 8290 8290 1.000 1.000 523 523 524 1.000 1.002
62 highway = secondary 8083 8082 8078 1.000 0.999 759 758 757 0.999 0.997
63 highway = tertiary 12365 12364 12355 1.000 0.999 1741 1740 1748 0.999 1.004
64 highway = unclassified 2995 2994 2990 1.000 0.998 893 892 902 0.999 1.010
65 highway = residential 62972 62955 62917 1.000 0.999 9977 9963 10129 0.999 1.015
66 highway = service 3786 3785 3771 1.000 0.996 1731 1730 1753 0.999 1.013
67 highway = track 271 270 270 0.996 0.996 142 141 142 0.993 1.000
68 type = associatedStreet 3846 3846 3841 1.000 0.999 2152 2152 2167 1.000 1.007
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2252 2215 2143 0.984 0.952 1119 1112 1092 0.994 0.976
71 bridge = * 1316 1315 1311 0.999 0.996 486 485 482 0.998 0.992
72 # public_transport 46807 46750 46263 0.999 0.988 22251 22205 22125 0.998 0.994
73 highway = bus_stop 18803 18798 18535 1.000 0.986 8365 8361 8287 1.000 0.991
74 type = route 160 160 154 1.000 0.963 155 155 151 1.000 0.974
75 type = route_master 668 659 658 0.987 0.985 616 607 606 0.985 0.984
76 type = disused:route 6 6 6 1.000 1.000 6 6 6 1.000 1.000
77 type = public_transport 1069 1067 1065 0.998 0.996 611 609 604 0.997 0.989
78 building = train_station 251 251 249 1.000 0.992 229 229 228 1.000 0.996
79 building = transportation 33 33 33 1.000 1.000 33 33 32 1.000 0.970
80 amenity = bus_station 236 226 225 0.958 0.953 211 201 204 0.953 0.967
81 amenity = ferry_terminal 27 27 22 1.000 0.815 24 24 19 1.000 0.792
82 public_transport = * 29031 29015 28623 0.999 0.986 8155 8147 8071 0.999 0.990
83 route = * 12067 12046 12026 0.998 0.997 12004 11985 11976 0.998 0.998
84 route_master = * 667 661 660 0.991 0.990 615 609 608 0.990 0.989
85 railway = * 3297 3297 3217 1.000 0.976 1323 1323 1312 1.000 0.992
86 aeroway = * 189 189 185 1.000 0.979 171 171 169 1.000 0.988
87 # industrial 7117 7018 6970 0.986 0.979 5551 5448 5474 0.981 0.986
88 landuse = industrial 4985 4956 4930 0.994 0.989 4200 4173 4198 0.994 1.000
89 building = industrial 1804 1737 1722 0.963 0.955 1314 1247 1242 0.949 0.945
90 building = warehouse 312 309 302 0.990 0.968 207 204 204 0.986 0.986
91 office = construction_company 38 38 38 1.000 1.000 38 38 38 1.000 1.000
92 industrial = * 614 606 603 0.987 0.982 523 514 510 0.983 0.975
93 # infrastructure 13195 12863 12775 0.975 0.968 9493 9204 9294 0.970 0.979
94 amenity = fuel 1157 1153 1153 0.997 0.997 661 652 635 0.986 0.961
95 building = service 1807 1687 1671 0.934 0.925 1330 1247 1250 0.938 0.940
96 barrier = * 4681 4660 4631 0.996 0.989 3842 3820 3901 0.994 1.015
97 power = * 5407 5284 5228 0.977 0.967 4159 4087 4084 0.983 0.982
98 substation = * 2794 2703 2697 0.967 0.965 2547 2486 2484 0.976 0.975
99 pipeline = * 176 162 161 0.920 0.915 145 134 134 0.924 0.924
100 man_made = * 2149 1998 2009 0.930 0.935 1486 1342 1380 0.903 0.929
101 embankment = * 278 278 278 1.000 1.000 85 85 85 1.000 1.000
102 # religion 4275 4232 4116 0.990 0.963 2537 2494 2480 0.983 0.978
103 amenity = place_of_worship 2841 2828 2761 0.995 0.972 1888 1875 1893 0.993 1.003
104 amenity = monastery 25 25 25 1.000 1.000 24 24 24 1.000 1.000
105 amenity = grave_yard 51 51 48 1.000 0.941 43 43 39 1.000 0.907
106 building = church 1530 1524 1506 0.996 0.984 1098 1092 1124 0.995 1.024
107 building = cathedral 30 30 30 1.000 1.000 30 30 29 1.000 0.967
108 building = chapel 297 296 291 0.997 0.980 177 176 171 0.994 0.966
109 religion = * 4036 3995 3894 0.990 0.965 2375 2334 2338 0.983 0.984
110 cemetery = * 50 50 47 1.000 0.940 43 43 40 1.000 0.930
111 # education 7117 7084 6965 0.995 0.979 4839 4806 4883 0.993 1.009
112 landuse = education 825 825 824 1.000 0.999 815 815 816 1.000 1.001
113 amenity = university 204 204 199 1.000 0.975 189 189 185 1.000 0.979
114 amenity = college 345 345 326 1.000 0.945 314 314 301 1.000 0.959
115 amenity = school 1999 1990 1959 0.995 0.980 1445 1437 1440 0.994 0.997
116 amenity = kindergarten 1867 1861 1851 0.997 0.991 1232 1226 1332 0.995 1.081
117 amenity = arts_centre 268 267 262 0.996 0.978 167 166 167 0.994 1.000
118 amenity = music_school 98 98 97 1.000 0.990 68 68 69 1.000 1.015
119 building = university 167 167 160 1.000 0.958 160 160 153 1.000 0.956
120 building = college 117 116 107 0.991 0.915 100 99 92 0.990 0.920
121 building = school 825 825 814 1.000 0.987 660 660 659 1.000 0.998
122 building = kindergarten 576 574 570 0.997 0.990 377 375 388 0.995 1.029
123 building = dormitory 680 668 652 0.982 0.959 498 486 478 0.976 0.960
124 office = educational_institution 56 56 55 1.000 0.982 54 54 53 1.000 0.981
125 faculty = * 33 31 31 0.939 0.939 33 31 31 0.939 0.939
126 # healthcare 7275 7219 7187 0.992 0.988 3617 3448 3475 0.953 0.961
127 amenity = hospital 653 652 643 0.998 0.985 509 508 503 0.998 0.988
128 amenity = pharmacy 2689 2679 2665 0.996 0.991 1449 1338 1354 0.923 0.934
129 amenity = clinic 786 781 764 0.994 0.972 514 509 503 0.990 0.979
130 amenity = doctors 928 921 926 0.992 0.998 271 264 275 0.974 1.015
131 amenity = dentist 416 409 409 0.983 0.983 321 313 317 0.975 0.988
132 amenity = veterinary 244 233 243 0.955 0.996 173 158 168 0.913 0.971
133 building = hospital 463 462 455 0.998 0.983 327 326 323 0.997 0.988
134 building = clinic 38 38 36 1.000 0.947 33 33 34 1.000 1.030
135 emergency = * 1208 1198 1194 0.992 0.988 337 326 320 0.967 0.950
136 healthcare = * 4744 4717 4698 0.994 0.990 2598 2465 2481 0.949 0.955
137 # government 9643 9577 9454 0.993 0.980 6209 6144 6091 0.990 0.981
138 amenity = fire_station 356 353 352 0.992 0.989 221 218 209 0.986 0.946
139 amenity = ranger_station 136 134 131 0.985 0.963 129 126 124 0.977 0.961
140 amenity = townhall 592 584 585 0.986 0.988 485 477 478 0.984 0.986
141 amenity = post_office 1483 1475 1442 0.995 0.972 324 320 313 0.988 0.966
142 amenity = post_box 15 15 12 1.000 0.800 8 8 8 1.000 1.000
143 amenity = police 729 723 711 0.992 0.975 524 517 515 0.987 0.983
144 amenity = prison 53 53 53 1.000 1.000 50 50 50 1.000 1.000
145 amenity = courthouse 141 141 140 1.000 0.993 102 102 101 1.000 0.990
146 amenity = customs 13 13 13 1.000 1.000 13 13 13 1.000 1.000
147 amenity = mortuary 20 20 20 1.000 1.000 8 8 9 1.000 1.125
148 amenity = library 529 528 520 0.998 0.983 370 369 362 0.997 0.978
149 amenity = theatre 77 77 74 1.000 0.961 60 60 58 1.000 0.967
150 amenity = cinema 149 147 145 0.987 0.973 88 86 85 0.977 0.966
151 amenity = community_centre 835 824 822 0.987 0.984 401 391 398 0.975 0.993
152 amenity = social_facility 204 200 202 0.980 0.990 181 177 181 0.978 1.000
153 amenity = public_building 77 77 77 1.000 1.000 59 59 60 1.000 1.017
154 amenity = public_bath 157 156 154 0.994 0.981 48 45 42 0.938 0.875
155 amenity = vehicle_inspection 113 113 113 1.000 1.000 65 65 65 1.000 1.000
156 office = government 2045 2033 2021 0.994 0.988 1687 1675 1677 0.993 0.994
157 office = diplomatic 75 75 74 1.000 0.987 72 72 72 1.000 1.000
158 office = newspaper 81 81 64 1.000 0.790 80 80 63 1.000 0.787
159 office = research 138 138 138 1.000 1.000 126 126 127 1.000 1.008
160 office = forestry 65 65 63 1.000 0.969 53 53 51 1.000 0.962
161 office = energy_supplier 50 50 50 1.000 1.000 49 49 49 1.000 1.000
162 office = utility 9 9 9 1.000 1.000 9 9 9 1.000 1.000
163 office = foundation 60 58 57 0.967 0.950 58 56 55 0.966 0.948
164 office = notary 46 46 44 1.000 0.957 37 37 36 1.000 0.973
165 building = public 379 376 372 0.992 0.982 313 309 305 0.987 0.974
166 landuse = military 377 374 367 0.992 0.973 337 334 326 0.991 0.967
167 government = * 907 901 896 0.993 0.988 726 720 721 0.992 0.993
168 military = * 949 947 937 0.998 0.987 668 666 661 0.997 0.990
169 embassy = * 53 53 53 1.000 1.000 51 51 52 1.000 1.020
170 diplomatic = * 74 74 74 1.000 1.000 71 71 72 1.000 1.014
171 # bank 3799 3791 3791 0.998 0.998 384 369 376 0.961 0.979
172 amenity = atm 1567 1566 1565 0.999 0.999 106 97 95 0.915 0.896
173 amenity = bank 2025 2018 2019 0.997 0.997 276 270 277 0.978 1.004
174 amenity = bureau_de_change 207 207 207 1.000 1.000 64 61 63 0.953 0.984
175 # tourism 18269 18003 17553 0.985 0.961 12880 12624 12401 0.980 0.963
176 building = bunker 226 226 224 1.000 0.991 166 166 165 1.000 0.994
177 building = ruins 179 177 171 0.989 0.955 150 148 140 0.987 0.933
178 amenity = fountain 53 52 49 0.981 0.925 45 44 41 0.978 0.911
179 tourism = * 11814 11615 11386 0.983 0.964 8392 8202 8137 0.977 0.970
180 historic = * 7344 7278 7036 0.991 0.958 5412 5348 5166 0.988 0.955
181 memorial = * 3270 3218 3146 0.984 0.962 2601 2551 2491 0.981 0.958
182 ruins = * 287 286 285 0.997 0.993 227 226 220 0.996 0.969
183 information = * 1246 1228 1201 0.986 0.964 492 480 457 0.976 0.929
184 attraction = * 201 200 193 0.995 0.960 167 166 162 0.994 0.970
185 artwork_type = * 1318 1290 1235 0.979 0.937 1031 1008 960 0.978 0.931
186 # sport 2896 2878 2861 0.994 0.988 1984 1960 1958 0.988 0.987
187 amenity = sanatorium 107 107 107 1.000 1.000 100 99 101 0.990 1.010
188 leisure = * 2748 2730 2713 0.993 0.987 1884 1861 1859 0.988 0.987
189 sport = * 962 952 945 0.990 0.982 644 633 632 0.983 0.981
190 resort = * 194 193 194 0.995 1.000 183 182 183 0.995 1.000
191 # office 5225 5179 5167 0.991 0.989 3781 3730 3711 0.987 0.981
192 office = * 5225 5179 5167 0.991 0.989 3781 3730 3711 0.987 0.981
193 # amenity 40538 24337 27104 0.600 0.669 17739 6439 7879 0.363 0.444
194 amenity = cafe 2638 1442 1675 0.547 0.635 1857 815 991 0.439 0.534
195 amenity = fast_food 920 526 585 0.572 0.636 504 197 234 0.391 0.464
196 amenity = restaurant 644 385 427 0.598 0.663 549 309 344 0.563 0.627
197 amenity = bar 503 233 292 0.463 0.581 457 200 254 0.438 0.556
198 shop = convenience 7964 5761 6192 0.723 0.777 2640 1134 1385 0.430 0.525
199 shop = clothes 1251 575 701 0.460 0.560 754 235 310 0.312 0.411
200 shop = car_repair 1279 438 544 0.342 0.425 1007 226 321 0.224 0.319
201 shop = hairdresser 1209 539 674 0.446 0.557 819 266 362 0.325 0.442
202 shop = chemist 1368 1309 1311 0.957 0.958 83 45 45 0.542 0.542
203 shop = supermarket 1205 993 1039 0.824 0.862 345 194 215 0.562 0.623
204 shop = car_parts 1007 482 600 0.479 0.596 532 120 183 0.226 0.344
205 shop = furniture 835 429 508 0.514 0.608 438 152 182 0.347 0.416
206 shop = hardware 788 350 449 0.444 0.570 561 182 261 0.324 0.465
207 shop = kiosk 408 282 277 0.691 0.679 226 115 118 0.509 0.522
208 shop = doityourself 827 355 435 0.429 0.526 569 165 218 0.290 0.383
209 shop = pet 600 234 286 0.390 0.477 244 80 101 0.328 0.414
210 shop = florist 581 313 361 0.539 0.621 286 94 123 0.329 0.430
211 shop = beauty 546 181 247 0.332 0.452 492 170 222 0.346 0.451
212 shop = mobile_phone 557 455 473 0.817 0.849 115 33 45 0.287 0.391
213 shop = shoes 247 129 144 0.522 0.583 145 50 65 0.345 0.448
214 shop = newsagent 557 512 461 0.919 0.828 59 39 42 0.661 0.712
215 shop = electronics 467 238 291 0.510 0.623 299 97 142 0.324 0.475
216 shop = alcohol 582 381 420 0.655 0.722 211 76 97 0.360 0.460
217 shop = jewelry 368 301 307 0.818 0.834 82 39 41 0.476 0.500
218 shop = mall 427 251 283 0.588 0.663 347 181 207 0.522 0.597
219 shop = butcher 540 303 352 0.561 0.652 229 95 113 0.415 0.493
220 shop = cosmetics 284 121 156 0.426 0.549 159 61 82 0.384 0.516
221 craft = shoemaker 246 168 182 0.683 0.740 69 19 32 0.275 0.464
222 amenity = * 3289 2079 2269 0.632 0.690 2126 1172 1280 0.551 0.602
223 shop = * 8412 4571 5162 0.543 0.614 4456 1621 1973 0.364 0.443
224 clothes = * 261 133 147 0.510 0.563 180 60 69 0.333 0.383
225 club = * 134 82 91 0.612 0.679 122 71 81 0.582 0.664
226 # building 26737 19076 19899 0.713 0.744 15666 10049 10631 0.641 0.679
227 building = yes 19887 14483 15137 0.728 0.761 11882 7864 8296 0.662 0.698
228 building = retail 2196 1535 1673 0.699 0.762 1259 664 795 0.527 0.631
229 building = commercial 653 375 414 0.574 0.634 600 324 362 0.540 0.603
230 building = office 361 261 271 0.723 0.751 342 240 250 0.702 0.731
231 building = house 582 234 241 0.402 0.414 389 194 203 0.499 0.522
232 building = apartments 304 206 201 0.678 0.661 270 176 171 0.652 0.633
233 building = residential 302 104 101 0.344 0.334 228 95 93 0.417 0.408
234 building = construction 177 171 171 0.966 0.966 176 170 170 0.966 0.966
235 building = kiosk 182 142 98 0.780 0.538 57 28 28 0.491 0.491
236 building = * 1713 1285 1297 0.750 0.757 1170 848 858 0.725 0.733
237 building:part = * 200 139 152 0.695 0.760 188 131 144 0.697 0.766
238 entrance = * 199 159 162 0.799 0.814 163 128 132 0.785 0.810
239 # other 647 258 307 0.399 0.474 568 213 250 0.375 0.440
240 # TOTAL 373122 349826 351299 0.938 0.942 129234 112019 113303 0.867 0.877

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 122364 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 121078 0 0 0 0 0 0 2 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25548 0 0 0 0 0 0 0 6 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 8467 124790 4 0 0 0 0 0 15 44 0.064 0.936 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2378 36319 0 0 0 1 0 0 0 90 0.061 0.936 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.002
5 addr:street 186 937595 249 46 13 0 0 0 14 370 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 addr2:street 0 628 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 743 2311 1 0 0 0 0 0 0 587 0.204 0.635 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.161
8 to 718 2374 4 0 0 0 0 0 0 449 0.203 0.670 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.127
9 via 12 1783 1 0 0 0 0 0 0 77 0.006 0.952 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.041
10 destination 521 4068 18 0 0 6 0 0 6 395 0.104 0.811 0.004 0.000 0.000 0.001 0.000 0.000 0.001 0.079
11 destination:backward 28 463 0 0 0 0 0 0 0 40 0.053 0.872 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.075
12 destination:forward 43 477 0 0 0 0 0 0 0 26 0.079 0.874 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.048
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 122364 122364 122364 122364 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 121080 121080 121078 121078 1.000 1.000 1.000 127 127 126 126 1.000 0.992 0.992
2 addr:subdistrict 25554 25548 25548 25548 1.000 1.000 1.000 751 750 750 748 0.999 0.999 0.996
3 addr:city 133320 133276 133261 133257 1.000 1.000 1.000 2377 2364 2363 2355 0.995 0.994 0.991
4 addr:place 38788 38698 38698 38698 0.998 0.998 0.998 1345 1298 1298 1291 0.965 0.965 0.960
5 addr:street 938473 938103 938076 937840 1.000 1.000 0.999 10006 9819 9807 9965 0.981 0.980 0.996
6 addr2:street 628 628 628 628 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3642 3055 3055 3054 0.839 0.839 0.839 499 382 382 387 0.766 0.766 0.776
8 to 3545 3096 3096 3092 0.873 0.873 0.872 532 405 405 411 0.761 0.761 0.773
9 via 1873 1796 1796 1795 0.959 0.959 0.958 80 67 67 68 0.838 0.838 0.850
10 destination 5014 4619 4613 4595 0.921 0.920 0.916 740 606 600 604 0.819 0.811 0.816
11 destination:backward 531 491 491 491 0.925 0.925 0.925 141 122 122 122 0.865 0.865 0.865
12 destination:forward 546 520 520 520 0.952 0.952 0.952 121 109 109 111 0.901 0.901 0.917
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 176 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 164 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45151 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 369 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4889 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38486 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1269 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22577 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22404 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
17 place = allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
18 landuse = allotments 0 4 0 0 0 0 0 0 4 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1 11858 1 2 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 1 11780 1 2 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 3010 0 2 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 86 0 64 0 0 0 0 5 0.025 0.541 0.000 0.403 0.000 0.000 0.000 0.000 0.031
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 25 0 2 0 0 0 0 0 0.000 0.926 0.000 0.074 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 38 0 61 0 0 0 0 0 0.039 0.369 0.000 0.592 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 21 0 1 0 0 0 0 0 0.000 0.955 0.000 0.045 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
37 # natural 4 686 0 45 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 1 105 0 29 0 0 0 0 0 0.007 0.778 0.000 0.215 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 487 0 4 0 0 0 0 0 0.002 0.990 0.000 0.008 0.000 0.000 0.000 0.000 0.000
43 natural = * 2 75 0 9 0 0 0 0 5 0.022 0.824 0.000 0.099 0.000 0.000 0.000 0.000 0.055
44 ele = * 0 22 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 1 0 6 25 0 0 0 29 0.076 0.015 0.000 0.091 0.379 0.000 0.000 0.000 0.439
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 9 0.357 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.643
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 24 0 0 0 18 0.000 0.000 0.000 0.000 0.571 0.000 0.000 0.000 0.429
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 22 0.030 0.000 0.000 0.000 0.303 0.000 0.000 0.000 0.667
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 7 0 1 0 0 0 0 8 0.000 0.438 0.000 0.062 0.000 0.000 0.000 0.000 0.500
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 6 0 0 0 0 0 0 6 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
227 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 101 0 0 0 0 1 0.000 0.000 0.000 0.990 0.000 0.000 0.000 0.000 0.010
240 # TOTAL 15 56845 1 229 25 0 1 0 51 0.000 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.001

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 176 176 176 1.000 1.000 4 4 4 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 164 164 164 1.000 1.000 4 4 4 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45157 45157 45157 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 369 369 369 1.000 1.000 6 6 6 1.000 1.000
10 place = village 4891 4891 4891 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38490 38490 38490 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1269 1269 1269 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22580 22580 22580 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22407 22407 22407 1.000 1.000 11 10 10 0.909 0.909
16 # allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
17 place = allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
18 landuse = allotments 8 4 4 0.500 0.500 2 1 1 0.500 0.500
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11863 11862 11861 1.000 1.000 7 6 6 0.857 0.857
21 place = locality 11785 11784 11783 1.000 1.000 7 6 6 0.857 0.857
22 abandoned:place = * 3012 3012 3012 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 159 154 154 0.969 0.969 19 12 12 0.632 0.632
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 27 27 27 1.000 1.000 8 7 7 0.875 0.875
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 103 103 103 1.000 1.000 12 9 9 0.750 0.750
35 residential = * 22 22 22 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
37 # natural 740 735 735 0.993 0.993 13 9 9 0.692 0.692
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 135 135 135 1.000 1.000 3 2 2 0.667 0.667
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 492 492 492 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 91 86 86 0.945 0.945 5 2 2 0.400 0.400
44 ele = * 22 22 22 1.000 1.000 4 4 4 1.000 1.000
45 # water 66 12 37 0.182 0.561 6 3 4 0.500 0.667
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 14 5 5 0.357 0.357 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
50 waterway = canal 42 0 24 0.000 0.571 2 0 1 0.000 0.500
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 8 6 6 0.750 0.750 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 33 1 11 0.030 0.333 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 8 6 6 0.750 0.750 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 8 8 0.500 0.500 6 2 2 0.333 0.333
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
97 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 12 6 6 0.500 0.500 3 1 1 0.333 0.333
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 3 2 2 0.667 0.667 3 2 2 0.667 0.667
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
227 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 102 101 101 0.990 0.990 2 1 1 0.500 0.500
240 # TOTAL 57167 57091 57114 0.999 0.999 43 22 22 0.512 0.512

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 53 0 4 0 0 0 0 0 0.000 0.930 0.000 0.070 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 43 0 3 0 0 0 0 0 0.000 0.935 0.000 0.065 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 4 0 1 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 4 0 1 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 963 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 896 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 943 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 0 7 0 0 0 0 0 0.000 0.767 0.000 0.233 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 22 0 6 0 0 0 0 0 0.000 0.786 0.000 0.214 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 54 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 49 0 1 0 0 0 0 0 0.000 0.980 0.000 0.020 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 2 965 0 11 0 0 0 0 0 0.002 0.987 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 57 57 57 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 46 46 46 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 5 5 5 1.000 1.000 3 2 2 0.667 0.667
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 5 5 5 1.000 1.000 3 2 2 0.667 0.667
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 965 965 965 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 898 898 898 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 945 945 945 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 55 55 55 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 50 50 50 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 978 978 978 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 470 2897 1 0 5 1 0 0 0 0.139 0.859 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 place = allotments 467 2867 1 0 4 1 0 0 0 0.140 0.858 0.000 0.000 0.001 0.000 0.000 0.000 0.000
18 landuse = allotments 444 2768 0 0 3 1 0 0 0 0.138 0.861 0.000 0.000 0.001 0.000 0.000 0.000 0.000
19 allotments = * 4 32 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 21 1 1 0 0 0 0 141 0.000 0.128 0.006 0.006 0.000 0.000 0.000 0.000 0.860
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 1 0 1 0 0 0 0 133 0.000 0.007 0.000 0.007 0.000 0.000 0.000 0.000 0.985
37 # natural 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 9 0 5 0 0 0 0 9 0.000 0.391 0.000 0.217 0.000 0.000 0.000 0.000 0.391
73 highway = bus_stop 0 3 0 1 0 0 0 0 8 0.000 0.250 0.000 0.083 0.000 0.000 0.000 0.000 0.667
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 9 0 3 0 0 0 0 8 0.000 0.450 0.000 0.150 0.000 0.000 0.000 0.000 0.400
83 route = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 1 1 0 5 0 0 0 0 46 0.019 0.019 0.000 0.094 0.000 0.000 0.000 0.000 0.868
88 landuse = industrial 1 1 0 4 0 0 0 0 37 0.023 0.023 0.000 0.093 0.000 0.000 0.000 0.000 0.860
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 1 0 0 2 0 0 0 0 12 0.067 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.800
93 # infrastructure 16 30 0 75 1 1 0 0 509 0.025 0.047 0.000 0.119 0.002 0.002 0.000 0.000 0.805
94 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 8 24 0 3 1 0 0 0 53 0.090 0.270 0.000 0.034 0.011 0.000 0.000 0.000 0.596
97 power = * 0 7 0 1 0 0 0 0 450 0.000 0.015 0.000 0.002 0.000 0.000 0.000 0.000 0.983
98 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 8 0 0 71 0 1 0 0 5 0.094 0.000 0.000 0.835 0.000 0.012 0.000 0.000 0.059
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 1 6 0 12 2 0 2 3 130 0.006 0.038 0.000 0.077 0.013 0.000 0.013 0.019 0.833
112 landuse = education 0 1 0 5 0 0 2 2 26 0.000 0.028 0.000 0.139 0.000 0.000 0.056 0.056 0.722
113 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
114 amenity = college 0 1 0 3 1 0 0 1 35 0.000 0.024 0.000 0.073 0.024 0.000 0.000 0.024 0.854
115 amenity = school 1 4 0 3 1 0 0 0 52 0.016 0.066 0.000 0.049 0.016 0.000 0.000 0.000 0.852
116 amenity = kindergarten 0 1 0 1 0 0 0 0 14 0.000 0.062 0.000 0.062 0.000 0.000 0.000 0.000 0.875
117 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 2 0 1 0 0 0 0 62 0.000 0.031 0.000 0.015 0.000 0.000 0.000 0.000 0.954
127 amenity = hospital 0 1 0 1 0 0 0 0 46 0.000 0.021 0.000 0.021 0.000 0.000 0.000 0.000 0.958
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
130 amenity = doctors 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 2 0 1 0 0 0 0 37 0.000 0.050 0.000 0.025 0.000 0.000 0.000 0.000 0.925
137 # government 1 7 0 8 3 3 2 1 136 0.006 0.043 0.000 0.050 0.019 0.019 0.012 0.006 0.845
138 amenity = fire_station 0 2 0 3 2 1 0 0 11 0.000 0.105 0.000 0.158 0.105 0.053 0.000 0.000 0.579
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
141 amenity = post_office 0 0 0 1 0 0 0 0 40 0.000 0.000 0.000 0.024 0.000 0.000 0.000 0.000 0.976
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 2 0 0 0 1 0 0 15 0.000 0.111 0.000 0.000 0.000 0.056 0.000 0.000 0.833
144 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = theatre 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
152 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 2 1 1 2 1 38 0.000 0.000 0.000 0.044 0.022 0.022 0.044 0.022 0.844
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
166 landuse = military 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
167 government = * 0 0 0 2 1 1 1 1 29 0.000 0.000 0.000 0.057 0.029 0.029 0.029 0.029 0.829
168 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
180 historic = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 1 0 1 0 0 1 0 15 0.000 0.056 0.000 0.056 0.000 0.000 0.056 0.000 0.833
187 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 1 0 0 1 0 14 0.000 0.059 0.000 0.059 0.000 0.000 0.059 0.000 0.824
189 sport = * 0 0 0 1 0 0 1 0 9 0.000 0.000 0.000 0.091 0.000 0.000 0.091 0.000 0.818
190 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
192 office = * 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
193 # amenity 0 1 0 1 1 0 0 0 15 0.000 0.056 0.000 0.056 0.056 0.000 0.000 0.000 0.833
194 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 1 0 1 0 0 0 0 4 0.000 0.167 0.000 0.167 0.000 0.000 0.000 0.000 0.667
223 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 4 0 1 1 1 2 0 73 0.012 0.048 0.000 0.012 0.012 0.012 0.024 0.000 0.880
227 building = yes 1 3 0 1 0 1 2 0 58 0.015 0.045 0.000 0.015 0.000 0.015 0.030 0.000 0.879
228 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = commercial 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 1 0 0 1 0 0 0 2 0.000 0.250 0.000 0.000 0.250 0.000 0.000 0.000 0.500
237 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 481 2932 1 112 11 5 5 4 1035 0.105 0.639 0.000 0.024 0.002 0.001 0.001 0.001 0.226

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3374 3369 3373 0.999 1.000 2296 2291 2335 0.998 1.017
17 place = allotments 3340 3336 3339 0.999 1.000 2274 2270 2314 0.998 1.018
18 landuse = allotments 3216 3213 3216 0.999 1.000 2262 2259 2307 0.999 1.020
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 164 23 22 0.140 0.134 158 19 18 0.120 0.114
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 1 1 0 1.000 0.000 1 1 0 1.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 20 20 20 1.000 1.000 16 16 16 1.000 1.000
36 landuse = * 135 2 2 0.015 0.015 133 2 2 0.015 0.015
37 # natural 2 0 0 0.000 0.000 2 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 23 14 14 0.609 0.609 10 4 4 0.400 0.400
73 highway = bus_stop 12 4 4 0.333 0.333 7 2 2 0.286 0.286
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 4 4 4 1.000 1.000 2 2 2 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 20 12 12 0.600 0.600 7 2 2 0.286 0.286
83 route = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 53 7 7 0.132 0.132 52 7 7 0.135 0.135
88 landuse = industrial 43 6 6 0.140 0.140 43 6 6 0.140 0.140
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 15 3 3 0.200 0.200 15 3 3 0.200 0.200
93 # infrastructure 632 122 123 0.193 0.195 534 121 122 0.227 0.228
94 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 building = service 2 0 0 0.000 0.000 2 0 0 0.000 0.000
96 barrier = * 89 35 36 0.393 0.404 85 34 35 0.400 0.412
97 power = * 458 8 8 0.017 0.017 364 8 8 0.022 0.022
98 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 85 80 80 0.941 0.941 85 80 80 0.941 0.941
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 1 1 0.500 0.500 2 1 1 0.500 0.500
103 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 156 21 24 0.135 0.154 137 21 24 0.153 0.175
112 landuse = education 36 8 8 0.222 0.222 34 8 8 0.235 0.235
113 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
114 amenity = college 41 4 6 0.098 0.146 35 4 6 0.114 0.171
115 amenity = school 61 8 9 0.131 0.148 51 8 9 0.157 0.176
116 amenity = kindergarten 16 2 2 0.125 0.125 16 2 2 0.125 0.125
117 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
118 amenity = music_school 5 0 0 0.000 0.000 3 0 0 0.000 0.000
119 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 building = college 3 0 0 0.000 0.000 3 0 0 0.000 0.000
121 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 65 3 3 0.046 0.046 62 3 3 0.048 0.048
127 amenity = hospital 48 2 2 0.042 0.042 47 2 2 0.043 0.043
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 7 1 1 0.143 0.143 7 1 1 0.143 0.143
130 amenity = doctors 3 0 0 0.000 0.000 1 0 0 0.000 0.000
131 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
136 healthcare = * 40 3 3 0.075 0.075 39 3 3 0.077 0.077
137 # government 161 21 23 0.130 0.143 157 21 22 0.134 0.140
138 amenity = fire_station 19 6 8 0.316 0.421 19 6 8 0.316 0.421
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
141 amenity = post_office 41 1 1 0.024 0.024 41 1 1 0.024 0.024
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 18 3 3 0.167 0.167 18 3 3 0.167 0.167
144 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = theatre 2 1 1 0.500 0.500 1 1 1 1.000 1.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
152 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 45 5 5 0.111 0.111 44 5 4 0.114 0.091
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 5 0 0 0.000 0.000 5 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 7 1 1 0.143 0.143 7 1 1 0.143 0.143
166 landuse = military 6 1 1 0.167 0.167 6 1 1 0.167 0.167
167 government = * 35 4 5 0.114 0.143 34 4 4 0.118 0.118
168 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 9 0 0 0.000 0.000 7 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 8 0 0 0.000 0.000 6 0 0 0.000 0.000
174 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # tourism 2 1 1 0.500 0.500 2 1 1 0.500 0.500
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
180 historic = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
181 memorial = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 18 3 2 0.167 0.111 18 3 2 0.167 0.111
187 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 leisure = * 17 3 2 0.176 0.118 17 3 2 0.176 0.118
189 sport = * 11 2 1 0.182 0.091 11 2 1 0.182 0.091
190 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
191 # office 17 1 1 0.059 0.059 14 1 1 0.071 0.071
192 office = * 17 1 1 0.059 0.059 14 1 1 0.071 0.071
193 # amenity 18 2 3 0.111 0.167 17 2 3 0.118 0.176
194 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 6 2 2 0.333 0.333 6 2 2 0.333 0.333
223 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
226 # building 83 9 8 0.108 0.096 81 9 8 0.111 0.099
227 building = yes 66 8 6 0.121 0.091 64 8 6 0.125 0.094
228 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
229 building = commercial 6 0 0 0.000 0.000 6 0 0 0.000 0.000
230 building = office 5 0 0 0.000 0.000 5 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 4 1 2 0.250 0.500 4 1 2 0.250 0.500
237 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 3 0 0 0.000 0.000 3 0 0 0.000 0.000
240 # TOTAL 4586 3536 3545 0.771 0.773 3354 2442 2490 0.728 0.742

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
16 # allotments 0 3354 0 0 5 2 0 1 1 0.000 0.997 0.000 0.000 0.001 0.001 0.000 0.000 0.000
17 place = allotments 0 3333 0 0 4 2 0 0 0 0.000 0.998 0.000 0.000 0.001 0.001 0.000 0.000 0.000
18 landuse = allotments 0 3199 0 0 3 2 0 1 1 0.000 0.998 0.000 0.000 0.001 0.001 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 24 1 6 0 1 0 0 64 0.000 0.250 0.010 0.062 0.000 0.010 0.000 0.000 0.667
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 1 0 0 6 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.857
35 residential = * 0 20 0 0 0 0 0 0 2 0.000 0.909 0.000 0.000 0.000 0.000 0.000 0.000 0.091
36 landuse = * 0 2 1 6 0 0 0 0 40 0.000 0.041 0.020 0.122 0.000 0.000 0.000 0.000 0.816
37 # natural 0 0 0 2 0 0 2 0 19 0.000 0.000 0.000 0.087 0.000 0.000 0.087 0.000 0.826
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 2 0 13 0.000 0.000 0.000 0.118 0.000 0.000 0.118 0.000 0.765
42 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
43 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 1 0 1 0 0 0 0 2 0.000 0.250 0.000 0.250 0.000 0.000 0.000 0.000 0.500
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 4 70 0 3 2 0 0 0 4 0.048 0.843 0.000 0.036 0.024 0.000 0.000 0.000 0.048
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 2 7 0 0 0 0 0 0 0 0.222 0.778 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 55 0 0 2 0 0 0 4 0.000 0.902 0.000 0.000 0.033 0.000 0.000 0.000 0.066
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 2 12 0 0 0 0 0 0 9 0.087 0.522 0.000 0.000 0.000 0.000 0.000 0.000 0.391
73 highway = bus_stop 2 6 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 3 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 12 0 0 0 0 0 0 3 0.118 0.706 0.000 0.000 0.000 0.000 0.000 0.000 0.176
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 3 0 7 0 0 2 0 147 0.000 0.019 0.000 0.044 0.000 0.000 0.013 0.000 0.925
88 landuse = industrial 0 2 0 6 0 0 2 0 133 0.000 0.014 0.000 0.042 0.000 0.000 0.014 0.000 0.930
89 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 1 0 2 0 0 1 0 16 0.000 0.050 0.000 0.100 0.000 0.000 0.050 0.000 0.800
93 # infrastructure 16 41 1 13 1 1 2 0 558 0.025 0.065 0.002 0.021 0.002 0.002 0.003 0.000 0.882
94 amenity = fuel 16 0 0 0 0 0 0 0 127 0.112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.888
95 building = service 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 38 0 11 1 1 1 0 334 0.000 0.098 0.000 0.028 0.003 0.003 0.003 0.000 0.865
97 power = * 0 2 1 2 0 0 0 0 111 0.000 0.017 0.009 0.017 0.000 0.000 0.000 0.000 0.957
98 substation = * 0 0 1 2 0 0 0 0 67 0.000 0.000 0.014 0.029 0.000 0.000 0.000 0.000 0.957
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 1 0 1 0 0 1 0 39 0.000 0.024 0.000 0.024 0.000 0.000 0.024 0.000 0.929
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 3 0 1 0 0 0 0 7 0.000 0.273 0.000 0.091 0.000 0.000 0.000 0.000 0.636
103 amenity = place_of_worship 0 1 0 1 0 0 0 0 7 0.000 0.111 0.000 0.111 0.000 0.000 0.000 0.000 0.778
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 2 0 1 0 0 0 0 5 0.000 0.250 0.000 0.125 0.000 0.000 0.000 0.000 0.625
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 1 0 0 0 0 7 0.000 0.200 0.000 0.100 0.000 0.000 0.000 0.000 0.700
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 39 1 20 3 3 3 71 749 0.000 0.044 0.001 0.022 0.003 0.003 0.003 0.080 0.843
112 landuse = education 0 3 0 1 0 0 0 0 45 0.000 0.061 0.000 0.020 0.000 0.000 0.000 0.000 0.918
113 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 4 0 4 0 0 0 0 61 0.000 0.058 0.000 0.058 0.000 0.000 0.000 0.000 0.884
115 amenity = school 0 17 1 9 2 1 1 1 387 0.000 0.041 0.002 0.021 0.005 0.002 0.002 0.002 0.924
116 amenity = kindergarten 0 4 0 5 1 0 2 1 199 0.000 0.019 0.000 0.024 0.005 0.000 0.009 0.005 0.939
117 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 1 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.071 0.929
119 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
120 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
121 building = school 0 2 0 1 0 2 0 35 29 0.000 0.029 0.000 0.014 0.000 0.029 0.000 0.507 0.420
122 building = kindergarten 0 11 0 0 0 0 0 33 21 0.000 0.169 0.000 0.000 0.000 0.000 0.000 0.508 0.323
123 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 8 1 5 3 0 0 0 275 0.000 0.027 0.003 0.017 0.010 0.000 0.000 0.000 0.942
127 amenity = hospital 0 1 0 1 1 0 0 0 56 0.000 0.017 0.000 0.017 0.017 0.000 0.000 0.000 0.949
128 amenity = pharmacy 0 0 0 0 0 0 0 0 106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 1 1 2 1 0 0 0 74 0.000 0.013 0.013 0.025 0.013 0.000 0.000 0.000 0.937
130 amenity = doctors 0 6 0 1 1 0 0 0 11 0.000 0.316 0.000 0.053 0.053 0.000 0.000 0.000 0.579
131 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
135 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
136 healthcare = * 0 5 1 4 2 0 0 0 196 0.000 0.024 0.005 0.019 0.010 0.000 0.000 0.000 0.942
137 # government 0 25 0 52 0 1 2 4 311 0.000 0.063 0.000 0.132 0.000 0.003 0.005 0.010 0.787
138 amenity = fire_station 0 2 0 0 0 0 0 0 14 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
141 amenity = post_office 0 10 0 38 0 0 0 0 74 0.000 0.082 0.000 0.311 0.000 0.000 0.000 0.000 0.607
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 3 0 1 0 0 0 0 25 0.000 0.103 0.000 0.034 0.000 0.000 0.000 0.000 0.862
144 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
145 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 1 0 3 0 0 0 0 11 0.000 0.067 0.000 0.200 0.000 0.000 0.000 0.000 0.733
149 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
152 amenity = social_facility 0 2 0 0 0 0 0 0 14 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 3 0 4 0 0 0 3 92 0.000 0.029 0.000 0.039 0.000 0.000 0.000 0.029 0.902
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 1 0 0 0 0 0 0 14 0.000 0.067 0.000 0.000 0.000 0.000 0.000 0.000 0.933
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 1 0 0 2 0.000 0.000 0.000 0.250 0.000 0.250 0.000 0.000 0.500
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 1 0 0 0 0 0 1 12 0.000 0.071 0.000 0.000 0.000 0.000 0.000 0.071 0.857
166 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
167 government = * 0 2 0 3 0 0 0 2 57 0.000 0.031 0.000 0.047 0.000 0.000 0.000 0.031 0.891
168 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 1 0 9 0 0 0 0 53 0.000 0.016 0.000 0.143 0.000 0.000 0.000 0.000 0.841
172 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 1 0 9 0 0 0 0 37 0.000 0.021 0.000 0.191 0.000 0.000 0.000 0.000 0.787
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 4 0 2 2 0 0 1 39 0.000 0.083 0.000 0.042 0.042 0.000 0.000 0.021 0.812
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 4 0 2 2 0 0 0 35 0.000 0.093 0.000 0.047 0.047 0.000 0.000 0.000 0.814
180 historic = * 0 0 0 0 1 0 0 1 5 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.143 0.714
181 memorial = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 2 1 3 0 0 0 0 43 0.000 0.041 0.020 0.061 0.000 0.000 0.000 0.000 0.878
187 amenity = sanatorium 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 2 1 3 0 0 0 0 38 0.000 0.045 0.023 0.068 0.000 0.000 0.000 0.000 0.864
189 sport = * 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
190 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
191 # office 0 4 1 2 0 0 0 0 118 0.000 0.032 0.008 0.016 0.000 0.000 0.000 0.000 0.944
192 office = * 0 4 1 2 0 0 0 0 118 0.000 0.032 0.008 0.016 0.000 0.000 0.000 0.000 0.944
193 # amenity 16 11 0 4 1 0 0 3 208 0.066 0.045 0.000 0.016 0.004 0.000 0.000 0.012 0.856
194 amenity = cafe 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
196 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 6 1 0 0 0 0 0 0 76 0.072 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.916
199 shop = clothes 0 0 0 1 0 0 0 1 4 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.167 0.667
200 shop = car_repair 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
201 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
202 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
219 shop = butcher 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 0 1 0 0 0 0 0 0 11 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
223 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
224 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 3 11 1 18 2 1 0 1 355 0.008 0.028 0.003 0.046 0.005 0.003 0.000 0.003 0.906
227 building = yes 1 11 1 13 1 0 0 1 256 0.004 0.039 0.004 0.046 0.004 0.000 0.000 0.004 0.901
228 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
229 building = commercial 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
230 building = office 0 0 0 3 0 1 0 0 14 0.000 0.000 0.000 0.167 0.000 0.056 0.000 0.000 0.778
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 0 0 0 1 0 0 0 16 0.000 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.941
237 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
240 # TOTAL 22 3538 5 124 16 8 9 78 2283 0.004 0.582 0.001 0.020 0.003 0.001 0.001 0.013 0.375

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
11 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
16 # allotments 3363 3356 3362 0.998 1.000 2429 2422 2326 0.997 0.958
17 place = allotments 3339 3335 3339 0.999 1.000 2407 2403 2312 0.998 0.961
18 landuse = allotments 3206 3201 3205 0.998 1.000 2289 2284 2298 0.998 1.004
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 96 32 31 0.333 0.323 91 28 27 0.308 0.297
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 6 1 1 0.167 0.167 6 1 1 0.167 0.167
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
32 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 7 1 1 0.143 0.143 6 1 1 0.167 0.167
35 residential = * 22 20 20 0.909 0.909 18 16 16 0.889 0.889
36 landuse = * 49 9 8 0.184 0.163 49 9 8 0.184 0.163
37 # natural 23 4 2 0.174 0.087 23 4 2 0.174 0.087
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 17 4 2 0.235 0.118 17 4 2 0.235 0.118
42 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
43 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 4 2 2 0.500 0.500 4 2 2 0.500 0.500
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 3 2 2 0.667 0.667 3 2 2 0.667 0.667
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 83 77 79 0.928 0.952 39 34 34 0.872 0.872
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 2 2 1.000 1.000 1 1 1 1.000 1.000
62 highway = secondary 9 9 9 1.000 1.000 2 2 2 1.000 1.000
63 highway = tertiary 1 1 1 1.000 1.000 1 1 1 1.000 1.000
64 highway = unclassified 2 2 2 1.000 1.000 1 1 1 1.000 1.000
65 highway = residential 61 55 57 0.902 0.934 28 23 24 0.821 0.857
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
71 bridge = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
72 # public_transport 23 14 14 0.609 0.609 11 5 5 0.455 0.455
73 highway = bus_stop 8 8 8 1.000 1.000 5 5 5 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 3 3 3 1.000 1.000 2 2 2 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 17 14 14 0.824 0.824 6 5 5 0.833 0.833
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 159 12 10 0.075 0.063 155 12 10 0.077 0.065
88 landuse = industrial 143 10 8 0.070 0.056 140 10 8 0.071 0.057
89 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 20 4 3 0.200 0.150 19 4 3 0.211 0.158
93 # infrastructure 633 74 72 0.117 0.114 581 73 71 0.126 0.122
94 amenity = fuel 143 16 16 0.112 0.112 111 16 16 0.144 0.144
95 building = service 6 0 0 0.000 0.000 6 0 0 0.000 0.000
96 barrier = * 386 51 51 0.132 0.132 384 50 50 0.130 0.130
97 power = * 116 5 4 0.043 0.034 107 5 4 0.047 0.037
98 substation = * 70 3 2 0.043 0.029 70 3 2 0.043 0.029
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 42 3 2 0.071 0.048 33 3 2 0.091 0.061
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 11 4 4 0.364 0.364 11 4 4 0.364 0.364
103 amenity = place_of_worship 9 2 2 0.222 0.222 9 2 2 0.222 0.222
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 8 3 3 0.375 0.375 8 3 3 0.375 0.375
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 10 3 3 0.300 0.300 10 3 3 0.300 0.300
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 889 66 136 0.074 0.153 882 66 136 0.075 0.154
112 landuse = education 49 4 4 0.082 0.082 48 4 4 0.083 0.083
113 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
114 amenity = college 69 8 8 0.116 0.116 65 8 8 0.123 0.123
115 amenity = school 419 29 30 0.069 0.072 419 29 30 0.069 0.072
116 amenity = kindergarten 212 11 11 0.052 0.052 211 11 11 0.052 0.052
117 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
118 amenity = music_school 14 0 1 0.000 0.071 13 0 1 0.000 0.077
119 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
120 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
121 building = school 69 5 40 0.072 0.580 69 5 40 0.072 0.580
122 building = kindergarten 65 11 44 0.169 0.677 65 11 44 0.169 0.677
123 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
124 office = educational_institution 5 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 292 14 16 0.048 0.055 251 13 15 0.052 0.060
127 amenity = hospital 59 2 3 0.034 0.051 59 2 3 0.034 0.051
128 amenity = pharmacy 106 0 0 0.000 0.000 97 0 0 0.000 0.000
129 amenity = clinic 79 4 4 0.051 0.051 50 4 4 0.080 0.080
130 amenity = doctors 19 7 8 0.368 0.421 18 6 7 0.333 0.389
131 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
132 amenity = veterinary 6 0 0 0.000 0.000 6 0 0 0.000 0.000
133 building = hospital 9 0 0 0.000 0.000 9 0 0 0.000 0.000
134 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
135 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
136 healthcare = * 208 10 11 0.048 0.053 172 9 10 0.052 0.058
137 # government 395 80 82 0.203 0.208 386 71 73 0.184 0.189
138 amenity = fire_station 16 2 2 0.125 0.125 16 2 2 0.125 0.125
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 14 1 1 0.071 0.071 14 1 1 0.071 0.071
141 amenity = post_office 122 48 48 0.393 0.393 114 39 39 0.342 0.342
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 29 4 4 0.138 0.138 28 4 4 0.143 0.143
144 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
145 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 15 4 4 0.267 0.267 15 4 4 0.267 0.267
149 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
152 amenity = social_facility 16 2 2 0.125 0.125 16 2 2 0.125 0.125
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 office = government 102 7 10 0.069 0.098 102 7 10 0.069 0.098
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = research 15 1 1 0.067 0.067 15 1 1 0.067 0.067
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 4 2 2 0.500 0.500 4 2 2 0.500 0.500
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 14 1 2 0.071 0.143 14 1 2 0.071 0.143
166 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
167 government = * 64 5 7 0.078 0.109 64 5 7 0.078 0.109
168 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 63 10 10 0.159 0.159 63 10 10 0.159 0.159
172 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
173 amenity = bank 47 10 10 0.213 0.213 47 10 10 0.213 0.213
174 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
175 # tourism 48 6 9 0.125 0.188 48 6 9 0.125 0.188
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 43 6 8 0.140 0.186 43 6 8 0.140 0.186
180 historic = * 7 0 2 0.000 0.286 7 0 2 0.000 0.286
181 memorial = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 # sport 49 6 5 0.122 0.102 49 6 5 0.122 0.102
187 amenity = sanatorium 5 0 0 0.000 0.000 5 0 0 0.000 0.000
188 leisure = * 44 6 5 0.136 0.114 44 6 5 0.136 0.114
189 sport = * 18 2 2 0.111 0.111 18 2 2 0.111 0.111
190 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
191 # office 125 7 6 0.056 0.048 121 7 6 0.058 0.050
192 office = * 125 7 6 0.056 0.048 121 7 6 0.058 0.050
193 # amenity 243 31 35 0.128 0.144 224 31 33 0.138 0.147
194 amenity = cafe 16 0 0 0.000 0.000 15 0 0 0.000 0.000
195 amenity = fast_food 4 2 2 0.500 0.500 4 2 2 0.500 0.500
196 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
197 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
198 shop = convenience 83 7 7 0.084 0.084 77 7 7 0.091 0.091
199 shop = clothes 6 1 2 0.167 0.333 6 1 2 0.167 0.333
200 shop = car_repair 2 1 1 0.500 0.500 2 1 1 0.500 0.500
201 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
202 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
203 shop = supermarket 4 0 0 0.000 0.000 4 0 0 0.000 0.000
204 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
205 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
206 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
207 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
217 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
218 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
219 shop = butcher 1 1 1 1.000 1.000 1 1 1 1.000 1.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
222 amenity = * 12 1 1 0.083 0.083 12 1 1 0.083 0.083
223 shop = * 53 9 11 0.170 0.208 47 9 10 0.191 0.213
224 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
225 club = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
226 # building 392 34 36 0.087 0.092 389 33 35 0.085 0.090
227 building = yes 284 26 27 0.092 0.095 282 25 26 0.089 0.092
228 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
229 building = commercial 15 1 1 0.067 0.067 15 1 1 0.067 0.067
230 building = office 18 4 4 0.222 0.222 18 4 4 0.222 0.222
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
236 building = * 17 0 1 0.000 0.059 17 0 1 0.000 0.059
237 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 7 1 0 0.143 0.000 7 1 0 0.143 0.000
240 # TOTAL 6083 3706 3786 0.609 0.622 4937 2704 2677 0.548 0.542

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 3360 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 3337 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 3203 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 3360 0 1 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3361 3360 3360 1.000 1.000 7 6 5 0.857 0.714
17 place = allotments 3338 3337 3337 1.000 1.000 7 6 5 0.857 0.714
18 landuse = allotments 3204 3203 3203 1.000 1.000 7 6 5 0.857 0.714
19 allotments = * 36 36 36 1.000 1.000 2 2 1 1.000 0.500
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 20 20 20 1.000 1.000 2 2 1 1.000 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 20 20 20 1.000 1.000 2 2 1 1.000 0.500
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 27 27 27 1.000 1.000 2 2 1 1.000 0.500
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 27 27 27 1.000 1.000 2 2 1 1.000 0.500
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 3362 3361 3361 1.000 1.000 7 6 5 0.857 0.714

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 130 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 121 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 0 0 0 0 0 0 0 5093 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 952 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 736 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 4783 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1737 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = yes 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 0 0 0 0 0 0 0 5103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 3 0 0 0.000 0.000 1 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 130 0 0 0.000 0.000 6 0 0 0.000 0.000
88 landuse = industrial 121 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 8 0 0 0.000 0.000 3 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 8 0 0 0.000 0.000 2 0 0 0.000 0.000
93 # infrastructure 5093 0 0 0.000 0.000 40 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 952 0 0 0.000 0.000 24 0 0 0.000 0.000
96 barrier = * 736 0 0 0.000 0.000 8 0 0 0.000 0.000
97 power = * 4783 0 0 0.000 0.000 31 0 0 0.000 0.000
98 substation = * 1737 0 0 0.000 0.000 25 0 0 0.000 0.000
99 pipeline = * 147 0 0 0.000 0.000 6 0 0 0.000 0.000
100 man_made = * 13 0 0 0.000 0.000 5 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 historic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 71 0 0 0.000 0.000 12 0 0 0.000 0.000
227 building = yes 31 0 0 0.000 0.000 10 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 40 0 0 0.000 0.000 5 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 5103 0 0 0.000 0.000 45 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 5 0 0 0 0 345 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
24 landuse = cemetery 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 0 0 4 0 0 0 0 51 0.000 0.000 0.000 0.073 0.000 0.000 0.000 0.000 0.927
26 landuse = construction 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 87 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 1 0 0 0 0 20 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
31 leisure = park 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 1 0 0 0 0 0 0 451 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 0 420 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 1 0 0 0 0 0 0 23 0.000 0.042 0.000 0.000 0.000 0.000 0.000 0.000 0.958
45 # water 0 0 0 0 0 0 0 0 61 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 407 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 130 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 264 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 9 0 1265 17 0 6 3 11270 0.000 0.001 0.000 0.101 0.001 0.000 0.000 0.000 0.897
73 highway = bus_stop 0 0 0 637 7 0 0 2 4355 0.000 0.000 0.000 0.127 0.001 0.000 0.000 0.000 0.871
74 type = route 0 0 0 0 0 0 0 0 149 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 8 0 0 0 0 3 0 495 0.000 0.016 0.000 0.000 0.000 0.000 0.006 0.000 0.978
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 1 0 0 0 0 0 0 694 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.999
78 building = train_station 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 58 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 0 1265 17 0 0 3 8397 0.000 0.000 0.000 0.131 0.002 0.000 0.000 0.000 0.867
83 route = * 0 0 0 0 0 0 3 0 1136 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
84 route_master = * 0 8 0 0 0 0 3 0 496 0.000 0.016 0.000 0.000 0.000 0.000 0.006 0.000 0.978
85 railway = * 0 0 0 0 0 0 0 0 1320 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 2 0 0 1 0 554 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.995
88 landuse = industrial 0 0 0 2 0 0 1 0 343 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
89 building = industrial 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 159 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 87 0 489 42 3 0 2 6049 0.000 0.013 0.000 0.073 0.006 0.000 0.000 0.000 0.907
94 amenity = fuel 0 1 0 6 0 0 0 1 1008 0.000 0.001 0.000 0.006 0.000 0.000 0.000 0.001 0.992
95 building = service 0 1 0 320 34 0 0 1 640 0.000 0.001 0.000 0.321 0.034 0.000 0.000 0.001 0.643
96 barrier = * 0 0 0 2 5 0 0 0 742 0.000 0.000 0.000 0.003 0.007 0.000 0.000 0.000 0.991
97 power = * 0 85 0 399 39 0 0 1 3831 0.000 0.020 0.000 0.092 0.009 0.000 0.000 0.000 0.880
98 substation = * 0 1 0 465 32 3 0 1 1434 0.000 0.001 0.000 0.240 0.017 0.002 0.000 0.001 0.741
99 pipeline = * 0 0 0 84 2 3 0 0 160 0.000 0.000 0.000 0.337 0.008 0.012 0.000 0.000 0.643
100 man_made = * 0 1 0 0 1 0 0 0 772 0.000 0.001 0.000 0.000 0.001 0.000 0.000 0.000 0.997
101 embankment = * 0 0 0 0 0 0 0 0 94 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 1 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.050 0.000 0.950
103 amenity = place_of_worship 0 0 0 0 0 0 1 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.833
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 religion = * 0 0 0 0 0 0 1 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.053 0.000 0.947
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 3 0 0 0 0 0 0 331 0.000 0.009 0.000 0.000 0.000 0.000 0.000 0.000 0.991
112 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
113 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 2 0 0 0 0 0 0 20 0.000 0.091 0.000 0.000 0.000 0.000 0.000 0.000 0.909
115 amenity = school 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 1 0 0 0 0 0 0 10 0.000 0.091 0.000 0.000 0.000 0.000 0.000 0.000 0.909
122 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 133 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 1 0 1 1 2 0 0 2880 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.998
127 amenity = hospital 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = pharmacy 0 0 0 1 0 2 0 0 1641 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
129 amenity = clinic 0 1 0 0 1 0 0 0 96 0.000 0.010 0.000 0.000 0.010 0.000 0.000 0.000 0.980
130 amenity = doctors 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 emergency = * 0 0 0 0 0 0 0 0 950 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 1 1 2 0 0 1857 0.000 0.000 0.000 0.001 0.001 0.001 0.000 0.000 0.998
137 # government 0 1721 0 201 0 2 2 1 830 0.000 0.624 0.000 0.073 0.000 0.001 0.001 0.000 0.301
138 amenity = fire_station 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = post_office 0 536 0 112 0 0 0 0 303 0.000 0.564 0.000 0.118 0.000 0.000 0.000 0.000 0.319
142 amenity = post_box 0 1184 0 87 0 1 0 1 62 0.000 0.887 0.000 0.065 0.000 0.001 0.000 0.001 0.046
143 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 1 0 0 1 0 50 0.000 0.000 0.000 0.019 0.000 0.000 0.019 0.000 0.962
149 amenity = theatre 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 1 0 1 0 0 1 0 81 0.000 0.012 0.000 0.012 0.000 0.000 0.012 0.000 0.964
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = foundation 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 1 0 0 4 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.800
165 building = public 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 1 0 0 0 0 55 0.000 0.000 0.000 0.018 0.000 0.000 0.000 0.000 0.982
168 military = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 31 5 1 35 54 11 0 2 3779 0.008 0.001 0.000 0.009 0.014 0.003 0.000 0.001 0.965
172 amenity = atm 29 5 1 35 54 6 0 2 2570 0.011 0.002 0.000 0.013 0.020 0.002 0.000 0.001 0.951
173 amenity = bank 2 0 0 0 0 5 0 0 1012 0.002 0.000 0.000 0.000 0.000 0.005 0.000 0.000 0.993
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 3 0 0 0 0 0 0 838 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 tourism = * 0 3 0 0 0 0 0 0 821 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
180 historic = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 artwork_type = * 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
186 # sport 0 1 0 0 0 0 0 0 258 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
187 amenity = sanatorium 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 0 0 0 0 0 247 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
189 sport = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 1 0 0 0 0 0 0 34 0.000 0.029 0.000 0.000 0.000 0.000 0.000 0.000 0.971
191 # office 0 2 0 2 0 0 0 0 843 0.000 0.002 0.000 0.002 0.000 0.000 0.000 0.000 0.995
192 office = * 0 2 0 2 0 0 0 0 843 0.000 0.002 0.000 0.002 0.000 0.000 0.000 0.000 0.995
193 # amenity 11 13 0 37 92 4 49 0 12425 0.001 0.001 0.000 0.003 0.007 0.000 0.004 0.000 0.984
194 amenity = cafe 0 0 0 1 0 0 0 0 379 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
195 amenity = fast_food 0 1 0 0 0 0 0 0 324 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
196 amenity = restaurant 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 3 0 1 1 0 3040 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
199 shop = clothes 0 0 0 0 0 0 0 0 414 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 1 0 0 1 0 0 0 243 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.992
201 shop = hairdresser 0 0 0 0 0 0 0 0 151 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = chemist 0 0 0 0 0 0 0 0 574 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 1 0 0 577 0.000 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.998
204 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 81 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 2 0 12 1 0 0 0 106 0.000 0.017 0.000 0.099 0.008 0.000 0.000 0.000 0.876
208 shop = doityourself 0 0 0 0 0 0 0 0 115 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 304 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 1 0 0 0 0 0 0 76 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
212 shop = mobile_phone 0 0 0 0 0 0 0 0 323 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 1 0 7 0 0 4 0 93 0.000 0.010 0.000 0.067 0.000 0.000 0.038 0.000 0.886
215 shop = electronics 0 0 0 0 0 0 0 0 117 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 119 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 276 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 1 0 0 0 0 0 0 111 0.000 0.009 0.000 0.000 0.000 0.000 0.000 0.000 0.991
220 shop = cosmetics 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 3 0 2 90 2 0 0 1878 0.006 0.002 0.000 0.001 0.045 0.001 0.000 0.000 0.946
223 shop = * 0 4 0 12 0 0 44 0 2298 0.000 0.002 0.000 0.005 0.000 0.000 0.019 0.000 0.975
224 clothes = * 0 0 0 0 0 0 0 0 189 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 163 0 46 0 1 3 1 3156 0.000 0.048 0.000 0.014 0.000 0.000 0.001 0.000 0.936
227 building = yes 1 151 0 31 0 0 1 1 1804 0.001 0.076 0.000 0.016 0.000 0.000 0.001 0.001 0.907
228 building = retail 0 1 0 4 0 1 2 0 741 0.000 0.001 0.000 0.005 0.000 0.001 0.003 0.000 0.989
229 building = commercial 0 4 0 0 0 0 0 0 47 0.000 0.078 0.000 0.000 0.000 0.000 0.000 0.000 0.922
230 building = office 0 1 0 1 0 0 0 0 31 0.000 0.030 0.000 0.030 0.000 0.000 0.000 0.000 0.939
231 building = house 0 3 0 0 0 0 0 0 15 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
232 building = apartments 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 1 0 0 0 0 0 0 77 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
236 building = * 0 2 0 9 0 0 0 0 131 0.000 0.014 0.000 0.063 0.000 0.000 0.000 0.000 0.923
237 building:part = * 0 0 0 1 0 0 0 0 52 0.000 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.981
238 entrance = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 158 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 42 1842 1 2029 206 22 59 8 40235 0.001 0.041 0.000 0.046 0.005 0.000 0.001 0.000 0.905

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 7 0 0 0.000 0.000 7 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
17 place = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
18 landuse = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 350 5 5 0.014 0.014 257 3 3 0.012 0.012
24 landuse = cemetery 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = commercial 55 4 4 0.073 0.073 25 3 3 0.120 0.120
26 landuse = construction 23 0 0 0.000 0.000 22 0 0 0.000 0.000
27 landuse = farmland 11 0 0 0.000 0.000 9 0 0 0.000 0.000
28 landuse = farmyard 87 0 0 0.000 0.000 52 0 0 0.000 0.000
29 landuse = residential 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 landuse = retail 21 1 1 0.048 0.048 19 1 1 0.053 0.053
31 leisure = park 13 0 0 0.000 0.000 13 0 0 0.000 0.000
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 22 0 0 0.000 0.000 21 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
36 landuse = * 110 0 0 0.000 0.000 100 0 0 0.000 0.000
37 # natural 452 1 1 0.002 0.002 47 1 1 0.021 0.021
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 19 0 0 0.000 0.000 12 0 0 0.000 0.000
42 boundary = * 420 0 0 0.000 0.000 24 0 0 0.000 0.000
43 natural = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
44 ele = * 24 1 1 0.042 0.042 15 1 1 0.067 0.067
45 # water 61 0 0 0.000 0.000 16 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 13 0 0 0.000 0.000 9 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 47 0 0 0.000 0.000 6 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 12 0 0 0.000 0.000 8 0 0 0.000 0.000
58 # highway 407 0 0 0.000 0.000 18 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 2 0 0 0.000 0.000 2 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 14 0 0 0.000 0.000 3 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 130 0 0 0.000 0.000 13 0 0 0.000 0.000
71 bridge = * 264 0 0 0.000 0.000 6 0 0 0.000 0.000
72 # public_transport 12570 1280 1294 0.102 0.103 197 5 4 0.025 0.020
73 highway = bus_stop 5001 637 646 0.127 0.129 76 2 3 0.026 0.039
74 type = route 149 0 0 0.000 0.000 7 0 0 0.000 0.000
75 type = route_master 506 11 8 0.022 0.016 27 2 1 0.074 0.037
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 695 1 1 0.001 0.001 7 1 1 0.143 0.143
78 building = train_station 31 0 0 0.000 0.000 8 0 0 0.000 0.000
79 building = transportation 8 0 0 0.000 0.000 6 0 0 0.000 0.000
80 amenity = bus_station 58 0 0 0.000 0.000 25 0 0 0.000 0.000
81 amenity = ferry_terminal 8 0 0 0.000 0.000 4 0 0 0.000 0.000
82 public_transport = * 9683 1266 1286 0.131 0.133 115 3 4 0.026 0.035
83 route = * 1139 3 0 0.003 0.000 62 2 0 0.032 0.000
84 route_master = * 507 11 8 0.022 0.016 28 2 1 0.071 0.036
85 railway = * 1320 0 0 0.000 0.000 32 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 557 3 2 0.005 0.004 308 2 1 0.006 0.003
88 landuse = industrial 346 3 2 0.009 0.006 217 2 1 0.009 0.005
89 building = industrial 108 0 0 0.000 0.000 83 0 0 0.000 0.000
90 building = warehouse 24 0 0 0.000 0.000 14 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 159 0 0 0.000 0.000 83 0 0 0.000 0.000
93 # infrastructure 6672 579 623 0.087 0.093 682 18 21 0.026 0.031
94 amenity = fuel 1016 7 8 0.007 0.008 75 4 5 0.053 0.067
95 building = service 996 321 356 0.322 0.357 98 8 9 0.082 0.092
96 barrier = * 749 2 7 0.003 0.009 175 1 1 0.006 0.006
97 power = * 4355 484 524 0.111 0.120 199 9 9 0.045 0.045
98 substation = * 1936 469 502 0.242 0.259 122 12 13 0.098 0.107
99 pipeline = * 249 87 89 0.349 0.357 34 4 5 0.118 0.147
100 man_made = * 774 1 2 0.001 0.003 281 1 2 0.004 0.007
101 embankment = * 94 0 0 0.000 0.000 4 0 0 0.000 0.000
102 # religion 20 1 0 0.050 0.000 17 1 0 0.059 0.000
103 amenity = place_of_worship 6 1 0 0.167 0.000 6 1 0 0.167 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 3 0 0 0.000 0.000 2 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 religion = * 19 1 0 0.053 0.000 17 1 0 0.059 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 334 3 3 0.009 0.009 204 3 3 0.015 0.015
112 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
113 amenity = university 37 0 0 0.000 0.000 17 0 0 0.000 0.000
114 amenity = college 22 2 2 0.091 0.091 16 2 2 0.125 0.125
115 amenity = school 46 0 0 0.000 0.000 37 0 0 0.000 0.000
116 amenity = kindergarten 30 0 0 0.000 0.000 25 0 0 0.000 0.000
117 amenity = arts_centre 6 0 0 0.000 0.000 5 0 0 0.000 0.000
118 amenity = music_school 4 0 0 0.000 0.000 4 0 0 0.000 0.000
119 building = university 22 0 0 0.000 0.000 10 0 0 0.000 0.000
120 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
121 building = school 11 1 1 0.091 0.091 11 1 1 0.091 0.091
122 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = dormitory 133 0 0 0.000 0.000 98 0 0 0.000 0.000
124 office = educational_institution 4 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 20 0 0 0.000 0.000 3 0 0 0.000 0.000
126 # healthcare 2885 4 5 0.001 0.002 646 4 5 0.006 0.008
127 amenity = hospital 47 0 0 0.000 0.000 39 0 0 0.000 0.000
128 amenity = pharmacy 1644 3 3 0.002 0.002 358 3 3 0.008 0.008
129 amenity = clinic 98 1 2 0.010 0.020 71 1 2 0.014 0.028
130 amenity = doctors 56 0 0 0.000 0.000 39 0 0 0.000 0.000
131 amenity = dentist 52 0 0 0.000 0.000 51 0 0 0.000 0.000
132 amenity = veterinary 24 0 0 0.000 0.000 23 0 0 0.000 0.000
133 building = hospital 21 0 0 0.000 0.000 13 0 0 0.000 0.000
134 building = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
135 emergency = * 950 0 0 0.000 0.000 80 0 0 0.000 0.000
136 healthcare = * 1861 3 4 0.002 0.002 525 3 4 0.006 0.008
137 # government 2757 1926 1925 0.699 0.698 400 10 8 0.025 0.020
138 amenity = fire_station 42 0 0 0.000 0.000 22 0 0 0.000 0.000
139 amenity = ranger_station 25 0 0 0.000 0.000 22 0 0 0.000 0.000
140 amenity = townhall 7 0 0 0.000 0.000 7 0 0 0.000 0.000
141 amenity = post_office 951 648 648 0.681 0.681 31 4 4 0.129 0.129
142 amenity = post_box 1335 1272 1273 0.953 0.954 11 4 4 0.364 0.364
143 amenity = police 52 0 0 0.000 0.000 37 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 52 2 1 0.038 0.019 43 2 1 0.047 0.023
149 amenity = theatre 4 0 0 0.000 0.000 4 0 0 0.000 0.000
150 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
151 amenity = community_centre 32 0 0 0.000 0.000 28 0 0 0.000 0.000
152 amenity = social_facility 18 0 0 0.000 0.000 17 0 0 0.000 0.000
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 8 0 0 0.000 0.000 8 0 0 0.000 0.000
155 amenity = vehicle_inspection 47 0 0 0.000 0.000 42 0 0 0.000 0.000
156 office = government 84 3 2 0.036 0.024 73 3 2 0.041 0.027
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 6 0 0 0.000 0.000 6 0 0 0.000 0.000
159 office = research 19 0 0 0.000 0.000 14 0 0 0.000 0.000
160 office = forestry 2 0 0 0.000 0.000 2 0 0 0.000 0.000
161 office = energy_supplier 12 0 0 0.000 0.000 5 0 0 0.000 0.000
162 office = utility 2 0 0 0.000 0.000 2 0 0 0.000 0.000
163 office = foundation 5 0 0 0.000 0.000 5 0 0 0.000 0.000
164 office = notary 5 1 1 0.200 0.200 4 1 1 0.250 0.250
165 building = public 34 0 0 0.000 0.000 31 0 0 0.000 0.000
166 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 government = * 56 1 1 0.018 0.018 49 1 1 0.020 0.020
168 military = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 3918 83 138 0.021 0.035 178 15 16 0.084 0.090
172 amenity = atm 2702 76 131 0.028 0.048 136 13 14 0.096 0.103
173 amenity = bank 1019 7 7 0.007 0.007 80 5 5 0.062 0.062
174 amenity = bureau_de_change 197 0 0 0.000 0.000 34 0 0 0.000 0.000
175 # tourism 841 3 3 0.004 0.004 678 3 3 0.004 0.004
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 3 0 0 0.000 0.000 3 0 0 0.000 0.000
179 tourism = * 824 3 3 0.004 0.004 663 3 3 0.005 0.005
180 historic = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 124 0 0 0.000 0.000 69 0 0 0.000 0.000
184 attraction = * 5 0 0 0.000 0.000 4 0 0 0.000 0.000
185 artwork_type = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
186 # sport 259 1 1 0.004 0.004 213 1 1 0.005 0.005
187 amenity = sanatorium 19 0 0 0.000 0.000 18 0 0 0.000 0.000
188 leisure = * 248 1 1 0.004 0.004 204 1 1 0.005 0.005
189 sport = * 68 0 0 0.000 0.000 56 0 0 0.000 0.000
190 resort = * 35 1 1 0.029 0.029 33 1 1 0.030 0.030
191 # office 847 4 4 0.005 0.005 345 4 4 0.012 0.012
192 office = * 847 4 4 0.005 0.005 345 4 4 0.012 0.012
193 # amenity 12631 114 157 0.009 0.012 4422 21 20 0.005 0.005
194 amenity = cafe 380 1 1 0.003 0.003 280 1 1 0.004 0.004
195 amenity = fast_food 325 1 1 0.003 0.003 164 1 1 0.006 0.006
196 amenity = restaurant 55 0 0 0.000 0.000 51 0 0 0.000 0.000
197 amenity = bar 39 0 0 0.000 0.000 34 0 0 0.000 0.000
198 shop = convenience 3045 5 4 0.002 0.001 796 4 3 0.005 0.004
199 shop = clothes 414 0 0 0.000 0.000 155 0 0 0.000 0.000
200 shop = car_repair 245 1 2 0.004 0.008 232 1 2 0.004 0.009
201 shop = hairdresser 151 0 0 0.000 0.000 133 0 0 0.000 0.000
202 shop = chemist 574 0 0 0.000 0.000 40 0 0 0.000 0.000
203 shop = supermarket 578 1 1 0.002 0.002 98 1 1 0.010 0.010
204 shop = car_parts 322 0 0 0.000 0.000 158 0 0 0.000 0.000
205 shop = furniture 96 0 0 0.000 0.000 80 0 0 0.000 0.000
206 shop = hardware 81 0 0 0.000 0.000 78 0 0 0.000 0.000
207 shop = kiosk 121 14 15 0.116 0.124 43 4 4 0.093 0.093
208 shop = doityourself 115 0 0 0.000 0.000 105 0 0 0.000 0.000
209 shop = pet 304 0 0 0.000 0.000 63 0 0 0.000 0.000
210 shop = florist 106 0 0 0.000 0.000 59 0 0 0.000 0.000
211 shop = beauty 77 1 1 0.013 0.013 73 1 1 0.014 0.014
212 shop = mobile_phone 323 0 0 0.000 0.000 41 0 0 0.000 0.000
213 shop = shoes 113 0 0 0.000 0.000 31 0 0 0.000 0.000
214 shop = newsagent 105 12 8 0.114 0.076 19 2 1 0.105 0.053
215 shop = electronics 117 0 0 0.000 0.000 48 0 0 0.000 0.000
216 shop = alcohol 119 0 0 0.000 0.000 60 0 0 0.000 0.000
217 shop = jewelry 276 0 0 0.000 0.000 24 0 0 0.000 0.000
218 shop = mall 80 0 0 0.000 0.000 45 0 0 0.000 0.000
219 shop = butcher 112 1 1 0.009 0.009 79 1 1 0.013 0.013
220 shop = cosmetics 28 0 0 0.000 0.000 26 0 0 0.000 0.000
221 craft = shoemaker 28 0 0 0.000 0.000 24 0 0 0.000 0.000
222 amenity = * 1986 18 108 0.009 0.054 735 5 6 0.007 0.008
223 shop = * 2358 60 16 0.025 0.007 1152 5 4 0.004 0.003
224 clothes = * 189 0 0 0.000 0.000 63 0 0 0.000 0.000
225 club = * 10 0 0 0.000 0.000 10 0 0 0.000 0.000
226 # building 3371 214 212 0.063 0.063 1836 15 15 0.008 0.008
227 building = yes 1989 184 184 0.093 0.093 1180 10 10 0.008 0.008
228 building = retail 749 8 6 0.011 0.008 352 3 3 0.009 0.009
229 building = commercial 51 4 4 0.078 0.078 38 1 1 0.026 0.026
230 building = office 33 2 2 0.061 0.061 27 2 2 0.074 0.074
231 building = house 18 3 3 0.167 0.167 14 1 1 0.071 0.071
232 building = apartments 227 0 0 0.000 0.000 204 0 0 0.000 0.000
233 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
234 building = construction 14 0 0 0.000 0.000 10 0 0 0.000 0.000
235 building = kiosk 78 1 1 0.013 0.013 23 1 1 0.043 0.043
236 building = * 142 11 11 0.077 0.077 101 4 4 0.040 0.040
237 building:part = * 53 1 1 0.019 0.019 39 1 1 0.026 0.026
238 entrance = * 13 0 0 0.000 0.000 12 0 0 0.000 0.000
239 # other 158 0 0 0.000 0.000 52 0 0 0.000 0.000
240 # TOTAL 44444 3995 4149 0.090 0.093 8009 78 78 0.010 0.010

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 4 1 0 0 0 40 0.043 0.000 0.000 0.085 0.021 0.000 0.000 0.000 0.851
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 2 1 0 0 0 34 0.051 0.000 0.000 0.051 0.026 0.000 0.000 0.000 0.872
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 6 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.000 0.857
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 2 0 0 23 37 0 0 0 877 0.002 0.000 0.000 0.024 0.039 0.000 0.000 0.000 0.934
94 amenity = fuel 2 0 0 20 37 0 0 0 875 0.002 0.000 0.000 0.021 0.040 0.000 0.000 0.000 0.937
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 1 0 120 0 0 0 0 97 0.000 0.005 0.000 0.550 0.000 0.000 0.000 0.000 0.445
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 1 0 119 0 0 0 0 65 0.000 0.005 0.000 0.643 0.000 0.000 0.000 0.000 0.351
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 1 0 120 0 0 0 0 97 0.000 0.005 0.000 0.550 0.000 0.000 0.000 0.000 0.445
137 # government 0 163 0 4 1 0 0 0 73 0.000 0.676 0.000 0.017 0.004 0.000 0.000 0.000 0.303
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 163 0 0 0 0 0 0 21 0.000 0.886 0.000 0.000 0.000 0.000 0.000 0.000 0.114
142 amenity = post_box 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 1052 1 2 567 4 1 0 1 540 0.485 0.000 0.001 0.262 0.002 0.000 0.000 0.000 0.249
172 amenity = atm 557 0 1 360 1 1 0 1 196 0.499 0.000 0.001 0.322 0.001 0.001 0.000 0.001 0.175
173 amenity = bank 490 1 1 207 3 0 0 0 319 0.480 0.001 0.001 0.203 0.003 0.000 0.000 0.000 0.312
174 amenity = bureau_de_change 5 0 0 0 0 0 0 0 25 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.833
175 # tourism 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 1 1 0 193 0 0 0 0 50 0.004 0.004 0.000 0.788 0.000 0.000 0.000 0.000 0.204
192 office = * 1 1 0 193 0 0 0 0 50 0.004 0.004 0.000 0.788 0.000 0.000 0.000 0.000 0.204
193 # amenity 1 17 5 501 151 0 0 12 2365 0.000 0.006 0.002 0.164 0.049 0.000 0.000 0.004 0.775
194 amenity = cafe 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 88 0 0 0 177 0.000 0.000 0.000 0.000 0.332 0.000 0.000 0.000 0.668
196 amenity = restaurant 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 7 23 0 0 9 1120 0.000 0.000 0.000 0.006 0.020 0.000 0.000 0.008 0.966
199 shop = clothes 0 17 5 1 2 0 0 0 9 0.000 0.500 0.147 0.029 0.059 0.000 0.000 0.000 0.265
200 shop = car_repair 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 426 0 0 0 0 2 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
203 shop = supermarket 0 0 0 1 27 0 0 3 151 0.000 0.000 0.000 0.005 0.148 0.000 0.000 0.016 0.830
204 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 5 3 0 0 0 16 0.000 0.000 0.000 0.208 0.125 0.000 0.000 0.000 0.667
208 shop = doityourself 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
214 shop = newsagent 0 0 0 0 0 0 0 0 140 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 26 0 0 0 0 1 0.000 0.000 0.000 0.963 0.000 0.000 0.000 0.000 0.037
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 1 0 0 4 0 0 0 0 211 0.005 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.977
223 shop = * 0 0 0 32 9 0 0 1 381 0.000 0.000 0.000 0.076 0.021 0.000 0.000 0.002 0.901
224 clothes = * 0 3 1 0 1 0 0 0 6 0.000 0.273 0.091 0.000 0.091 0.000 0.000 0.000 0.545
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 64 54 0 95 35 0 0 7 543 0.080 0.068 0.000 0.119 0.044 0.000 0.000 0.009 0.680
227 building = yes 59 48 0 70 22 0 0 4 335 0.110 0.089 0.000 0.130 0.041 0.000 0.000 0.007 0.623
228 building = retail 0 1 0 6 11 0 0 2 133 0.000 0.007 0.000 0.039 0.072 0.000 0.000 0.013 0.869
229 building = commercial 1 2 0 6 1 0 0 1 10 0.048 0.095 0.000 0.286 0.048 0.000 0.000 0.048 0.476
230 building = office 1 0 0 7 0 0 0 0 0 0.125 0.000 0.000 0.875 0.000 0.000 0.000 0.000 0.000
231 building = house 1 1 0 0 0 0 0 0 0 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 1 0 0 0 0 15 0.000 0.000 0.000 0.062 0.000 0.000 0.000 0.000 0.938
236 building = * 1 2 0 0 1 0 0 0 47 0.020 0.039 0.000 0.000 0.020 0.000 0.000 0.000 0.922
237 building:part = * 0 0 0 4 0 0 0 0 3 0.000 0.000 0.000 0.571 0.000 0.000 0.000 0.000 0.429
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 1055 183 7 1380 190 1 0 13 3653 0.163 0.028 0.001 0.213 0.029 0.000 0.000 0.002 0.564

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 47 6 7 0.128 0.149 8 4 5 0.500 0.625
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 39 4 5 0.103 0.128 6 3 4 0.500 0.667
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 7 1 1 0.143 0.143 2 1 1 0.500 0.500
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
88 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 939 25 62 0.027 0.066 27 6 7 0.222 0.259
94 amenity = fuel 934 22 59 0.024 0.063 22 3 4 0.136 0.182
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 5 3 3 0.600 0.600 5 3 3 0.600 0.600
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 218 121 121 0.555 0.555 31 4 4 0.129 0.129
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 185 120 120 0.649 0.649 27 4 4 0.148 0.148
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 21 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 218 121 121 0.555 0.555 31 4 4 0.129 0.129
137 # government 241 167 168 0.693 0.697 12 3 4 0.250 0.333
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 184 163 163 0.886 0.886 4 1 1 0.250 0.250
142 amenity = post_box 45 0 0 0.000 0.000 1 0 0 0.000 0.000
143 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 1 1 1 1.000 1.000 1 1 1 1.000 1.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 4 0 0 0.000 0.000 3 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 1 1 1 1.000 1.000 1 1 1 1.000 1.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 2168 1623 1626 0.749 0.750 42 26 25 0.619 0.595
172 amenity = atm 1117 919 920 0.823 0.824 30 19 18 0.633 0.600
173 amenity = bank 1021 699 701 0.685 0.687 33 24 24 0.727 0.727
174 amenity = bureau_de_change 30 5 5 0.167 0.167 3 2 2 0.667 0.667
175 # tourism 9 0 0 0.000 0.000 8 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 9 0 0 0.000 0.000 8 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 3 0 0 0.000 0.000 2 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
189 sport = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 245 195 195 0.796 0.796 19 3 3 0.158 0.158
192 office = * 245 195 195 0.796 0.796 19 3 3 0.158 0.158
193 # amenity 3052 524 682 0.172 0.223 201 15 23 0.075 0.114
194 amenity = cafe 10 0 0 0.000 0.000 5 0 0 0.000 0.000
195 amenity = fast_food 265 0 88 0.000 0.332 16 0 7 0.000 0.438
196 amenity = restaurant 7 0 1 0.000 0.143 7 0 1 0.000 0.143
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1159 7 39 0.006 0.034 30 1 3 0.033 0.100
199 shop = clothes 34 23 20 0.676 0.588 9 4 3 0.444 0.333
200 shop = car_repair 5 0 0 0.000 0.000 4 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 428 426 426 0.995 0.995 3 3 2 1.000 0.667
203 shop = supermarket 182 1 31 0.005 0.170 17 1 2 0.059 0.118
204 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 shop = furniture 15 0 0 0.000 0.000 9 0 0 0.000 0.000
206 shop = hardware 1 0 0 0.000 0.000 1 0 0 0.000 0.000
207 shop = kiosk 24 5 8 0.208 0.333 5 1 2 0.200 0.400
208 shop = doityourself 11 0 0 0.000 0.000 11 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 106 0 0 0.000 0.000 5 0 0 0.000 0.000
213 shop = shoes 3 1 1 0.333 0.333 3 1 1 0.333 0.333
214 shop = newsagent 140 0 0 0.000 0.000 7 0 0 0.000 0.000
215 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
216 shop = alcohol 27 26 26 0.963 0.963 2 1 1 0.500 0.500
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 shop = butcher 2 0 0 0.000 0.000 2 0 0 0.000 0.000
220 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 216 5 5 0.023 0.023 25 4 4 0.160 0.160
223 shop = * 423 32 42 0.076 0.099 70 4 7 0.057 0.100
224 clothes = * 11 4 4 0.364 0.364 7 3 3 0.429 0.429
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 798 213 255 0.267 0.320 76 18 23 0.237 0.303
227 building = yes 538 177 203 0.329 0.377 54 15 18 0.278 0.333
228 building = retail 153 7 20 0.046 0.131 34 5 10 0.147 0.294
229 building = commercial 21 9 11 0.429 0.524 12 5 6 0.417 0.500
230 building = office 8 8 8 1.000 1.000 5 5 5 1.000 1.000
231 building = house 2 2 2 1.000 1.000 2 2 2 1.000 1.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 16 1 1 0.062 0.062 7 1 1 0.143 0.143
236 building = * 51 3 4 0.059 0.078 10 2 3 0.200 0.300
237 building:part = * 7 4 4 0.571 0.571 6 4 4 0.667 0.667
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 6482 2626 2822 0.405 0.435 306 45 53 0.147 0.173

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 240 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 0 0 4 13 0 9 0 1602 0.000 0.000 0.000 0.002 0.008 0.000 0.006 0.000 0.984
73 highway = bus_stop 0 0 0 0 0 0 0 0 388 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 436 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 0 0 0 0 13 0 6 0 38 0.000 0.000 0.000 0.000 0.228 0.000 0.105 0.000 0.667
84 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
85 railway = * 0 0 0 4 0 0 0 0 1076 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
227 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 0 0 0 4 13 0 9 0 1655 0.000 0.000 0.000 0.002 0.008 0.000 0.005 0.000 0.985

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 16 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 245 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 5 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 240 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1628 13 17 0.008 0.010 67 1 2 0.015 0.030
73 highway = bus_stop 388 0 0 0.000 0.000 46 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 436 0 0 0.000 0.000 50 0 0 0.000 0.000
83 route = * 57 6 13 0.105 0.228 10 1 1 0.100 0.100
84 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
85 railway = * 1080 4 4 0.004 0.004 12 1 1 0.083 0.083
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 17 0 0 0.000 0.000 3 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 17 0 0 0.000 0.000 3 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 42 0 0 0.000 0.000 16 0 0 0.000 0.000
172 amenity = atm 42 0 0 0.000 0.000 16 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 7 0 0 0.000 0.000 4 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
223 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
227 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 1681 13 17 0.008 0.010 88 1 2 0.011 0.023

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 1 0 0 0 0 0 1 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.500
1 admin_level = 2 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 1 0 0 0 0 0 26 0.000 0.000 0.037 0.000 0.000 0.000 0.000 0.000 0.963
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 1 0 0 0 0 0 3 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.750
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 10 0.000 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.909
17 place = allotments 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
19 allotments = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 place = locality 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 # suburb 0 1 1 11 7 1 7 0 196 0.000 0.004 0.004 0.049 0.031 0.004 0.031 0.000 0.875
24 landuse = cemetery 0 1 0 6 4 0 4 0 27 0.000 0.024 0.000 0.143 0.095 0.000 0.095 0.000 0.643
25 landuse = commercial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
29 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 1 2 0 2 0 65 0.000 0.000 0.000 0.014 0.029 0.000 0.029 0.000 0.929
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 1 3 1 1 0 0 41 0.000 0.000 0.021 0.064 0.021 0.021 0.000 0.000 0.872
37 # natural 0 494 0 2 3 1 0 1 195 0.000 0.710 0.000 0.003 0.004 0.001 0.000 0.001 0.280
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 494 0 0 0 0 0 1 10 0.000 0.978 0.000 0.000 0.000 0.000 0.000 0.002 0.020
43 natural = * 0 0 0 2 3 1 0 0 168 0.000 0.000 0.000 0.011 0.017 0.006 0.000 0.000 0.966
44 ele = * 0 0 0 1 2 0 0 0 16 0.000 0.000 0.000 0.053 0.105 0.000 0.000 0.000 0.842
45 # water 0 59 0 0 0 0 0 0 170 0.000 0.258 0.000 0.000 0.000 0.000 0.000 0.000 0.742
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 59 0 0 0 0 0 0 6 0.000 0.908 0.000 0.000 0.000 0.000 0.000 0.000 0.092
56 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 11 1126 0 0 0 8 0 2 115 0.009 0.892 0.000 0.000 0.000 0.006 0.000 0.002 0.091
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 207 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 247 0 0 0 8 0 0 0 0.000 0.969 0.000 0.000 0.000 0.031 0.000 0.000 0.000
62 highway = secondary 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 3 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 11 30 0 0 0 0 0 0 0 0.268 0.732 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 243 0 0 0 8 0 0 0 0.000 0.968 0.000 0.000 0.000 0.032 0.000 0.000 0.000
67 highway = track 0 495 0 0 0 0 0 1 15 0.000 0.969 0.000 0.000 0.000 0.000 0.000 0.002 0.029
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 1 0 0 0 0 0 1 94 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.010 0.979
71 bridge = * 0 90 0 0 0 0 0 0 8 0.000 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.082
72 # public_transport 0 1 0 2 2 0 0 0 196 0.000 0.005 0.000 0.010 0.010 0.000 0.000 0.000 0.975
73 highway = bus_stop 0 0 0 0 1 0 0 0 101 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 1 0 1 1 0 0 0 9 0.000 0.083 0.000 0.083 0.083 0.000 0.000 0.000 0.750
79 building = transportation 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 0 0 0 1 0 0 0 117 0.000 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.992
83 route = * 0 0 0 1 0 0 0 0 27 0.000 0.000 0.000 0.036 0.000 0.000 0.000 0.000 0.964
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 1 5 0 3 1 0 0 0 230 0.004 0.021 0.000 0.013 0.004 0.000 0.000 0.000 0.958
88 landuse = industrial 0 2 0 3 0 0 0 0 64 0.000 0.029 0.000 0.043 0.000 0.000 0.000 0.000 0.928
89 building = industrial 0 3 0 0 1 0 0 0 77 0.000 0.037 0.000 0.000 0.012 0.000 0.000 0.000 0.951
90 building = warehouse 1 0 0 0 0 0 0 0 16 0.059 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.941
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 1 0 0 0 0 0 0 82 0.000 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.988
93 # infrastructure 6 26 0 7 39 1 2 3 672 0.008 0.034 0.000 0.009 0.052 0.001 0.003 0.004 0.889
94 amenity = fuel 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 1 0 0 0 0 0 0 77 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
96 barrier = * 6 13 0 3 1 1 1 0 109 0.045 0.097 0.000 0.022 0.007 0.007 0.007 0.000 0.813
97 power = * 0 5 0 0 0 0 0 0 208 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
98 substation = * 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 6 0 4 38 0 1 3 295 0.000 0.017 0.000 0.012 0.110 0.000 0.003 0.009 0.850
101 embankment = * 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
102 # religion 0 3 0 9 242 0 5 9 94 0.000 0.008 0.000 0.025 0.669 0.000 0.014 0.025 0.260
103 amenity = place_of_worship 0 2 0 0 228 0 1 9 63 0.000 0.007 0.000 0.000 0.752 0.000 0.003 0.030 0.208
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
106 building = church 0 1 0 0 146 0 0 6 37 0.000 0.005 0.000 0.000 0.768 0.000 0.000 0.032 0.195
107 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 2 9 0 1 1 10 0.000 0.000 0.000 0.087 0.391 0.000 0.043 0.043 0.435
109 religion = * 0 3 0 7 239 0 5 9 83 0.000 0.009 0.000 0.020 0.691 0.000 0.014 0.026 0.240
110 cemetery = * 0 0 0 0 0 0 1 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.833
111 # education 0 0 0 0 0 0 0 1 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.010 0.990
112 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = university 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 1 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.833
121 building = school 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 0 0 0 0 0 2 0 1530 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
127 amenity = hospital 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
128 amenity = pharmacy 0 0 0 0 0 0 1 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
129 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 1 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.125 0.000 0.875
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1296 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 1 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.005 0.000 0.995
137 # government 0 494 0 1 8 0 0 0 229 0.000 0.675 0.000 0.001 0.011 0.000 0.000 0.000 0.313
138 amenity = fire_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
141 amenity = post_office 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
142 amenity = post_box 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
149 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = newspaper 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 2 0 0 0 8 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.800
166 landuse = military 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 military = * 0 494 0 0 3 0 0 0 62 0.000 0.884 0.000 0.000 0.005 0.000 0.000 0.000 0.111
169 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 # bank 0 0 0 1 1 0 0 0 96 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.980
172 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
173 amenity = bank 0 0 0 0 1 0 0 0 74 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 3 5 19 337 2 10 14 923 0.000 0.002 0.004 0.014 0.257 0.002 0.008 0.011 0.703
176 building = bunker 0 0 0 0 2 0 0 0 22 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
177 building = ruins 0 0 2 0 4 0 0 0 14 0.000 0.000 0.100 0.000 0.200 0.000 0.000 0.000 0.700
178 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
179 tourism = * 0 2 2 6 276 0 4 10 550 0.000 0.002 0.002 0.007 0.325 0.000 0.005 0.012 0.647
180 historic = * 0 2 2 16 157 2 6 8 407 0.000 0.003 0.003 0.027 0.262 0.003 0.010 0.013 0.678
181 memorial = * 0 0 0 3 6 1 1 1 158 0.000 0.000 0.000 0.018 0.035 0.006 0.006 0.006 0.929
182 ruins = * 0 0 1 1 7 0 0 1 24 0.000 0.000 0.029 0.029 0.206 0.000 0.000 0.029 0.706
183 information = * 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 1 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.053 0.947
185 artwork_type = * 0 0 0 0 1 0 1 0 36 0.000 0.000 0.000 0.000 0.026 0.000 0.026 0.000 0.947
186 # sport 0 7 0 1 2 1 0 15 192 0.000 0.032 0.000 0.005 0.009 0.005 0.000 0.069 0.881
187 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 7 0 1 2 1 0 0 183 0.000 0.036 0.000 0.005 0.010 0.005 0.000 0.000 0.943
189 sport = * 0 7 0 1 2 1 0 15 80 0.000 0.066 0.000 0.009 0.019 0.009 0.000 0.142 0.755
190 resort = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 0 1 0 0 0 303 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
192 office = * 0 0 0 0 1 0 0 0 303 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
193 # amenity 11 1 1 561 7 9 4 19 2423 0.004 0.000 0.000 0.185 0.002 0.003 0.001 0.006 0.798
194 amenity = cafe 0 1 0 0 0 0 0 0 77 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
195 amenity = fast_food 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 0 0 0 0 0 168 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 1 153 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.994
200 shop = car_repair 0 0 0 549 2 8 1 0 93 0.000 0.000 0.000 0.841 0.003 0.012 0.002 0.000 0.142
201 shop = hairdresser 0 0 0 1 0 0 0 0 40 0.000 0.000 0.000 0.024 0.000 0.000 0.000 0.000 0.976
202 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 0 0 0 60 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 138 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 2 0 0 0 40 0.000 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.952
206 shop = hardware 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 1 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.938
214 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
219 shop = butcher 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 0 1 7 1 1 1 1 365 0.028 0.000 0.003 0.018 0.003 0.003 0.003 0.003 0.941
223 shop = * 0 0 0 4 1 0 2 16 808 0.000 0.000 0.000 0.005 0.001 0.000 0.002 0.019 0.972
224 clothes = * 0 0 0 0 0 0 0 14 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.241 0.759
225 club = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 2 3 1 37 88 0 4 1 1442 0.001 0.002 0.001 0.023 0.056 0.000 0.003 0.001 0.914
227 building = yes 2 2 0 9 78 0 3 0 973 0.002 0.002 0.000 0.008 0.073 0.000 0.003 0.000 0.912
228 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
229 building = commercial 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 2 0 0 0 44 0.000 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.957
232 building = apartments 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 1 1 28 7 0 1 1 149 0.000 0.005 0.005 0.149 0.037 0.000 0.005 0.005 0.793
237 building:part = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 86 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 25 1148 7 624 454 21 21 38 8325 0.002 0.108 0.001 0.059 0.043 0.002 0.002 0.004 0.781

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 1 0 0.500 0.000 2 1 0 0.500 0.000
1 admin_level = 2 1 1 0 1.000 0.000 1 1 0 1.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 27 1 0 0.037 0.000 18 1 0 0.056 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 11 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 1 0 0.250 0.000 4 1 0 0.250 0.000
14 traffic_sign = city_limit 10 0 0 0.000 0.000 3 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 11 0 1 0.000 0.091 8 0 1 0.000 0.125
17 place = allotments 3 0 0 0.000 0.000 3 0 0 0.000 0.000
18 landuse = allotments 8 0 1 0.000 0.125 7 0 1 0.000 0.143
19 allotments = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
20 # locality 23 0 0 0.000 0.000 21 0 0 0.000 0.000
21 place = locality 23 0 0 0.000 0.000 21 0 0 0.000 0.000
22 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
23 # suburb 224 21 20 0.094 0.089 218 19 18 0.087 0.083
24 landuse = cemetery 42 11 11 0.262 0.262 38 9 9 0.237 0.237
25 landuse = commercial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
26 landuse = construction 9 1 1 0.111 0.111 9 1 1 0.111 0.111
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 15 1 0 0.067 0.000 14 1 0 0.071 0.000
29 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
30 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 leisure = park 70 3 3 0.043 0.043 70 3 3 0.043 0.043
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 5 0 0 0.000 0.000 5 0 0 0.000 0.000
34 place = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
35 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
36 landuse = * 47 5 5 0.106 0.106 46 5 5 0.109 0.109
37 # natural 696 497 501 0.714 0.720 156 5 8 0.032 0.051
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 8 0 0 0.000 0.000 7 0 0 0.000 0.000
41 leisure = nature_reserve 4 0 0 0.000 0.000 4 0 0 0.000 0.000
42 boundary = * 505 494 495 0.978 0.980 12 2 3 0.167 0.250
43 natural = * 174 3 6 0.017 0.034 129 3 5 0.023 0.039
44 ele = * 19 1 3 0.053 0.158 18 1 2 0.056 0.111
45 # water 229 59 59 0.258 0.258 134 17 17 0.127 0.127
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 17 0 0 0.000 0.000 7 0 0 0.000 0.000
49 waterway = river 28 0 0 0.000 0.000 22 0 0 0.000 0.000
50 waterway = canal 2 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 102 0 0 0.000 0.000 68 0 0 0.000 0.000
54 natural = spring 15 0 0 0.000 0.000 15 0 0 0.000 0.000
55 tunnel = * 65 59 59 0.908 0.908 21 17 17 0.810 0.810
56 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
57 water = * 96 0 0 0.000 0.000 64 0 0 0.000 0.000
58 # highway 1262 1145 1147 0.907 0.909 104 51 53 0.490 0.510
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 207 207 207 1.000 1.000 10 10 10 1.000 1.000
61 highway = primary 255 255 255 1.000 1.000 24 24 24 1.000 1.000
62 highway = secondary 15 15 15 1.000 1.000 5 5 5 1.000 1.000
63 highway = tertiary 3 3 3 1.000 1.000 1 1 1 1.000 1.000
64 highway = unclassified 41 41 41 1.000 1.000 6 6 6 1.000 1.000
65 highway = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
66 highway = service 251 251 251 1.000 1.000 17 17 17 1.000 1.000
67 highway = track 511 495 496 0.969 0.971 12 2 3 0.167 0.250
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 96 1 2 0.010 0.021 39 1 2 0.026 0.051
71 bridge = * 98 90 90 0.918 0.918 12 5 5 0.417 0.417
72 # public_transport 201 3 5 0.015 0.025 174 3 5 0.017 0.029
73 highway = bus_stop 102 0 1 0.000 0.010 100 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 12 2 3 0.167 0.250 9 2 3 0.222 0.333
79 building = transportation 2 0 0 0.000 0.000 2 0 0 0.000 0.000
80 amenity = bus_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
81 amenity = ferry_terminal 3 0 0 0.000 0.000 2 0 0 0.000 0.000
82 public_transport = * 118 0 1 0.000 0.008 109 0 1 0.000 0.009
83 route = * 28 1 1 0.036 0.036 23 1 1 0.043 0.043
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 29 0 0 0.000 0.000 20 0 0 0.000 0.000
86 aeroway = * 12 0 0 0.000 0.000 11 0 0 0.000 0.000
87 # industrial 240 9 10 0.037 0.042 145 8 9 0.055 0.062
88 landuse = industrial 69 5 5 0.072 0.072 64 5 5 0.078 0.078
89 building = industrial 81 3 4 0.037 0.049 59 2 3 0.034 0.051
90 building = warehouse 17 1 1 0.059 0.059 15 1 1 0.067 0.067
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 83 1 1 0.012 0.012 20 1 1 0.050 0.050
93 # infrastructure 756 42 82 0.056 0.108 451 15 31 0.033 0.069
94 amenity = fuel 21 0 0 0.000 0.000 19 0 0 0.000 0.000
95 building = service 78 1 1 0.013 0.013 69 1 1 0.014 0.014
96 barrier = * 134 24 24 0.179 0.179 92 7 8 0.076 0.087
97 power = * 213 5 5 0.023 0.023 104 2 2 0.019 0.019
98 substation = * 37 0 0 0.000 0.000 36 0 0 0.000 0.000
99 pipeline = * 22 0 0 0.000 0.000 21 0 0 0.000 0.000
100 man_made = * 347 11 51 0.032 0.147 196 7 22 0.036 0.112
101 embankment = * 3 2 2 0.667 0.667 2 1 1 0.500 0.500
102 # religion 362 17 263 0.047 0.727 328 13 233 0.040 0.710
103 amenity = place_of_worship 303 3 239 0.010 0.789 282 3 218 0.011 0.773
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 3 1 1 0.333 0.333 3 1 1 0.333 0.333
106 building = church 190 1 153 0.005 0.805 186 1 148 0.005 0.796
107 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
108 building = chapel 23 3 12 0.130 0.522 23 3 12 0.130 0.522
109 religion = * 346 15 258 0.043 0.746 313 12 229 0.038 0.732
110 cemetery = * 6 1 0 0.167 0.000 6 1 0 0.167 0.000
111 # education 100 0 1 0.000 0.010 92 0 1 0.000 0.011
112 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
113 amenity = university 9 0 0 0.000 0.000 9 0 0 0.000 0.000
114 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
115 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
116 amenity = kindergarten 15 0 0 0.000 0.000 15 0 0 0.000 0.000
117 amenity = arts_centre 9 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
120 building = college 6 0 1 0.000 0.167 6 0 1 0.000 0.167
121 building = school 14 0 0 0.000 0.000 14 0 0 0.000 0.000
122 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
123 building = dormitory 18 0 0 0.000 0.000 15 0 0 0.000 0.000
124 office = educational_institution 4 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 # healthcare 1532 2 0 0.001 0.000 500 2 0 0.004 0.000
127 amenity = hospital 12 1 0 0.083 0.000 12 1 0 0.083 0.000
128 amenity = pharmacy 156 1 0 0.006 0.000 63 1 0 0.016 0.000
129 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
130 amenity = doctors 9 0 0 0.000 0.000 9 0 0 0.000 0.000
131 amenity = dentist 17 0 0 0.000 0.000 17 0 0 0.000 0.000
132 amenity = veterinary 6 0 0 0.000 0.000 6 0 0 0.000 0.000
133 building = hospital 8 1 0 0.125 0.000 7 1 0 0.143 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1296 0 0 0.000 0.000 364 0 0 0.000 0.000
136 healthcare = * 220 1 0 0.005 0.000 123 1 0 0.008 0.000
137 # government 732 495 503 0.676 0.687 218 3 11 0.014 0.050
138 amenity = fire_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
139 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
141 amenity = post_office 25 1 1 0.040 0.040 25 1 1 0.040 0.040
142 amenity = post_box 3 0 0 0.000 0.000 3 0 0 0.000 0.000
143 amenity = police 8 0 0 0.000 0.000 8 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 8 0 1 0.000 0.125 7 0 1 0.000 0.143
149 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = cinema 3 0 0 0.000 0.000 3 0 0 0.000 0.000
151 amenity = community_centre 20 0 0 0.000 0.000 15 0 0 0.000 0.000
152 amenity = social_facility 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
154 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
155 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 office = government 29 0 0 0.000 0.000 29 0 0 0.000 0.000
157 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 office = newspaper 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 office = research 6 0 0 0.000 0.000 6 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 10 0 2 0.000 0.200 10 0 2 0.000 0.200
166 landuse = military 33 0 0 0.000 0.000 32 0 0 0.000 0.000
167 government = * 19 0 0 0.000 0.000 19 0 0 0.000 0.000
168 military = * 559 494 497 0.884 0.889 54 2 5 0.037 0.093
169 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 # bank 98 1 2 0.010 0.020 89 1 2 0.011 0.022
172 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
173 amenity = bank 75 0 1 0.000 0.013 66 0 1 0.000 0.015
174 amenity = bureau_de_change 10 0 0 0.000 0.000 10 0 0 0.000 0.000
175 # tourism 1313 39 375 0.030 0.286 1094 37 298 0.034 0.272
176 building = bunker 24 0 2 0.000 0.083 21 0 2 0.000 0.095
177 building = ruins 20 2 4 0.100 0.200 18 2 4 0.111 0.222
178 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
179 tourism = * 850 14 294 0.016 0.346 680 14 243 0.021 0.357
180 historic = * 600 28 185 0.047 0.308 527 26 145 0.049 0.275
181 memorial = * 170 5 11 0.029 0.065 161 5 9 0.031 0.056
182 ruins = * 34 2 9 0.059 0.265 32 2 9 0.062 0.281
183 information = * 120 0 0 0.000 0.000 80 0 0 0.000 0.000
184 attraction = * 19 0 1 0.000 0.053 17 0 1 0.000 0.059
185 artwork_type = * 38 1 1 0.026 0.026 37 1 1 0.027 0.027
186 # sport 218 9 26 0.041 0.119 180 3 6 0.017 0.033
187 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
188 leisure = * 194 9 11 0.046 0.057 171 3 5 0.018 0.029
189 sport = * 106 9 26 0.085 0.245 76 3 6 0.039 0.079
190 resort = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
191 # office 304 0 1 0.000 0.003 272 0 1 0.000 0.004
192 office = * 304 0 1 0.000 0.003 272 0 1 0.000 0.004
193 # amenity 3036 587 608 0.193 0.200 1711 19 33 0.011 0.019
194 amenity = cafe 78 1 1 0.013 0.013 69 1 1 0.014 0.014
195 amenity = fast_food 44 0 0 0.000 0.000 38 0 0 0.000 0.000
196 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
197 amenity = bar 22 0 0 0.000 0.000 21 0 0 0.000 0.000
198 shop = convenience 168 0 0 0.000 0.000 123 0 0 0.000 0.000
199 shop = clothes 154 0 1 0.000 0.006 66 0 1 0.000 0.015
200 shop = car_repair 653 558 559 0.855 0.856 110 7 16 0.064 0.145
201 shop = hairdresser 41 1 1 0.024 0.024 37 1 1 0.027 0.027
202 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
203 shop = supermarket 60 0 0 0.000 0.000 34 0 0 0.000 0.000
204 shop = car_parts 138 0 0 0.000 0.000 55 0 0 0.000 0.000
205 shop = furniture 42 0 2 0.000 0.048 37 0 2 0.000 0.054
206 shop = hardware 29 0 0 0.000 0.000 28 0 0 0.000 0.000
207 shop = kiosk 15 0 0 0.000 0.000 13 0 0 0.000 0.000
208 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
209 shop = pet 23 0 0 0.000 0.000 21 0 0 0.000 0.000
210 shop = florist 29 0 0 0.000 0.000 26 0 0 0.000 0.000
211 shop = beauty 48 0 0 0.000 0.000 46 0 0 0.000 0.000
212 shop = mobile_phone 34 0 0 0.000 0.000 27 0 0 0.000 0.000
213 shop = shoes 16 0 1 0.000 0.062 13 0 1 0.000 0.077
214 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
215 shop = electronics 29 0 0 0.000 0.000 15 0 0 0.000 0.000
216 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
217 shop = jewelry 66 0 0 0.000 0.000 5 0 0 0.000 0.000
218 shop = mall 9 0 1 0.000 0.111 9 0 1 0.000 0.111
219 shop = butcher 18 0 0 0.000 0.000 16 0 0 0.000 0.000
220 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
221 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
222 amenity = * 388 21 21 0.054 0.054 281 8 9 0.028 0.032
223 shop = * 831 6 21 0.007 0.025 568 3 3 0.005 0.005
224 clothes = * 58 0 14 0.000 0.241 35 0 1 0.000 0.029
225 club = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
226 # building 1578 47 131 0.030 0.083 1061 19 87 0.018 0.082
227 building = yes 1067 16 91 0.015 0.085 663 10 72 0.015 0.109
228 building = retail 94 0 1 0.000 0.011 87 0 1 0.000 0.011
229 building = commercial 40 0 0 0.000 0.000 39 0 0 0.000 0.000
230 building = office 7 0 0 0.000 0.000 7 0 0 0.000 0.000
231 building = house 46 0 2 0.000 0.043 43 0 2 0.000 0.047
232 building = apartments 55 0 0 0.000 0.000 43 0 0 0.000 0.000
233 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
234 building = construction 10 0 0 0.000 0.000 10 0 0 0.000 0.000
235 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
236 building = * 188 31 37 0.165 0.197 137 9 14 0.066 0.102
237 building:part = * 19 0 0 0.000 0.000 18 0 0 0.000 0.000
238 entrance = * 39 0 0 0.000 0.000 30 0 0 0.000 0.000
239 # other 86 0 0 0.000 0.000 82 0 0 0.000 0.000
240 # TOTAL 10663 1846 2310 0.173 0.217 5953 144 489 0.024 0.082